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  #1  
Old 02-17-2012, 06:38 AM
Pursuivant Pursuivant is offline
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Quote:
Originally Posted by csThor View Post
You, Sir, are unreasonably trusting when it comes to the potential of greed within the human race.
I've all too wary of copyright trolls, and I understand TD's reluctance to do anything which will get them in trouble with 1C.

But, I still don't understand why 1c allows users to add their own music to the game - and potentially risk the wrath of the RIAA - while they won't allow users to add their own sound effects.
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  #2  
Old 02-17-2012, 07:33 AM
csThor csThor is offline
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Quote:
Originally Posted by Pursuivant View Post
I've all too wary of copyright trolls, and I understand TD's reluctance to do anything which will get them in trouble with 1C.

But, I still don't understand why 1c allows users to add their own music to the game - and potentially risk the wrath of the RIAA - while they won't allow users to add their own sound effects.
I don't know about the technical questions pertaining to this issue so I can't say whether that's even possible or not. My reply was to the repeating question why DT won't include "existing soundpacks".
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  #3  
Old 02-20-2012, 11:14 AM
Fighterace Fighterace is offline
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Is that working radar for nightfighters be available for 4.12 or is that project shelved?
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  #4  
Old 02-20-2012, 02:40 PM
uradme uradme is offline
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Please if it possible remove the micro stuttering and the "Memory could not be read "error .....i think "Memory could not be read" error is related to micro stuttering!....Thank you!.Team Daidalos good job!

Last edited by uradme; 02-20-2012 at 02:45 PM.
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  #5  
Old 02-20-2012, 10:56 PM
Zorin Zorin is offline
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I asked this before without getting an answer from TD.

Can you implement a new bomber version of the Ju88 and He111 respectively?

The He111H-11 or H-16 could be easily created out of the H-6/H-12 models we have in game and would therefor only require little 3D work, mostly swapping of existing gun models, and altered FM to represent more powerful engines.

Same applies for the Ju88-A-4 fieldmods and late variants, which were upgunned and are as easy to create.
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  #6  
Old 02-21-2012, 02:25 AM
IceFire IceFire is offline
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Quote:
Originally Posted by Zorin View Post
I asked this before without getting an answer from TD.

Can you implement a new bomber version of the Ju88 and He111 respectively?

The He111H-11 or H-16 could be easily created out of the H-6/H-12 models we have in game and would therefor only require little 3D work, mostly swapping of existing gun models, and altered FM to represent more powerful engines.

Same applies for the Ju88-A-4 fieldmods and late variants, which were upgunned and are as easy to create.
I think if someone is willing to do the modeling work to standards then the new types would be accepted. I'd love to see a Ju88C-6 for some east front train busting and strafing.
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  #7  
Old 03-21-2012, 01:06 PM
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HOSTIL HOSTIL is offline
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Default Weapons effective

I wish weapons more efficient. I feel the callibers are so weak.
Other day, I spent all 7mm ammo to destroy a truck ( fw190 a4).

Cordially,
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Old 03-21-2012, 01:50 PM
Ace1staller Ace1staller is offline
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Quote:
Originally Posted by HOSTIL View Post
I wish weapons more efficient. I feel the callibers are so weak.
Other day, I spent all 7mm ammo to destroy a truck ( fw190 a4).

Cordially,
10000+ I agree more than a 100 percent. It seems like that I have to hit the enemy plane with all my ammo. I remembered one time I had used all my ammo on one buffalo MK and it didn't go down (Ki-43 is the plane I used).
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  #9  
Old 03-24-2012, 09:55 PM
Aardvark892 Aardvark892 is offline
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I'm sorry if this has been posted already; can't find it through searching the forums:

Some way of setting the speed bar permanently so I don't always have to hit the correct key three times to get rid of it completely? Or at least set it to the type of measurement I prefer, i.e. MPH instead of KPH?

Regardless, Thank You to TD for your current, past, and upcoming work on IL2!
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