Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > CoD Multiplayer

CoD Multiplayer Everything about multiplayer in IL-2 CoD

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #3  
Old 02-15-2012, 09:19 PM
bw_wolverine's Avatar
bw_wolverine bw_wolverine is offline
Approved Member
 
Join Date: Jun 2010
Location: Toronto, Canada
Posts: 622
Default

An interesting idea. It reminds me of playing 'The Ship', an obscure game where you had to murder other passengers on a boat without being discovered doing it. There were 'incentives' to use certain weapons that changed over time.

It's an interesting idea that should certainly be possible with the game. It might help to keep objective based servers 'on topic' as it were.

Quote:
Originally Posted by pupo162 View Post
sent into the mount doom of this forum, where noone will ever see it.

good bye my post. i liked you.
This, this I like not so much. Saying stuff like this suggests you're interested less in your concept than in a popularity contest. A number of people seem to get all pouty when their posts are moved to the appropriate sub forum.

I saw this post just fine.
__________________
Pilot #1 (9:40 hours flying time, 3/0/1 Fighters, 7/2/0 Bombers). RIP

No.401 Squadron Forum


Using ReconNZ's Pilot Log Book
Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:07 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.