Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Technical threads > Performance threads

Performance threads All discussions about CoD performnce

Reply
 
Thread Tools Display Modes
  #71  
Old 02-11-2012, 06:29 PM
335th_GRAthos 335th_GRAthos is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,240
Default

thanks Kruppi, interesting posts!

@Editor: Unfortunately my first "prediction" is confirmed, only 2Gb VRAM seems to have become a widespread rumour

Time to start praying that Luthier's new graphic patch will handle VRAM more efficiently... 2,4Gb VRAM is what we need with max settings


~S~
Reply With Quote
  #72  
Old 02-11-2012, 07:05 PM
JG52Krupi's Avatar
JG52Krupi JG52Krupi is offline
Approved Member
 
Join Date: May 2008
Posts: 3,128
Default

Hmm well my 5970 which only has 2GB and no crossfire seems to work okay ... okay not with max settings but hopefully with the next patch we won't need 3Gigs of vram to run the game well lol
__________________


Quote:
Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL.
CASE: Thermaltake LEVEL 10.
INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4.
Reply With Quote
  #73  
Old 02-12-2012, 06:57 AM
Flanker35M Flanker35M is offline
Approved Member
 
Join Date: Dec 2009
Location: Finland
Posts: 1,806
Default

S!

Is that CUDA for OpenCL and similar things and has nothing to do with gaming? If so then what use it is to stuff a lot of them if no game uses them? The article was a bit green tinted so I will wait for actual figures when Kepler is released. But it can be a strong contender to AMD Tahiti series which is good as then the price wars begin
Reply With Quote
  #74  
Old 02-12-2012, 08:22 AM
FFCW_Urizen's Avatar
FFCW_Urizen FFCW_Urizen is offline
Approved Member
 
Join Date: Jul 2011
Location: Munich, Germany
Posts: 297
Default

Quote:
Originally Posted by Ataros View Post
On the other hand this shows that the game scales well with CPU speed:

Quote:
I5-2500К-3.3GHz
min=13/14/15
avg=45/46
max=113/114/119

I5-2500К@4.0GHz
min=14/15/17
avg=50/51
max=134/138/140

I5-2500К@4.5GHz
min=14/15
avg=55/56
max=152/156/160

SSAO=off, AA=off, VSYNC=off.

ASRock P67 Extreme6 / Gainward GTX 580 / DDR3 1600 G.Skill 3X4 Gb / Crucial M4 CT128 SSD + CT064M4SSD2 /Asus Xonar Essence STX/ Monitor DELL U2410 1920x1200 / Windows 7 Home Premium - 64 bit / Warthog / TrackIR 5
Not necessarilty. As NV cards, or more accurately the driver allows to outsource some calculations onto the CPU, this increase in fps may not be mainly due to ocing the cpu but a result of nv drivers. so, in case of nv-gpus, it would be nice to know, if that particular setting (iirc "Multithreading" or something alike) is activated or not, and best, such tests should be run with it on and off to get a conclusive result.

This is of much concern for me, as i´m planning on replacing my Q6700 (as it is already 4 years old, hence i don´t call it an upgrade ) and would like to know, what cpu will i really need. not just for clod, but other games as well.
__________________


Quote:
Originally Posted by 41Sqn_Banks View Post
The devs need to continue to tweak the FM balance until there is equal amount of whining from both sides.
Reply With Quote
  #75  
Old 02-12-2012, 08:26 AM
Flanker35M Flanker35M is offline
Approved Member
 
Join Date: Dec 2009
Location: Finland
Posts: 1,806
Default

S!

How many games really use several cores efficiently, as what I've read it is not "just like that" to program real multicore support or such. Will be interesting to see how Kepler will be and the upcoming AMD updates. Seems the GPU contest is getting very interesting
Reply With Quote
  #76  
Old 02-12-2012, 10:14 PM
priller26 priller26 is offline
Approved Member
 
Join Date: Jan 2012
Posts: 266
Default

Well, my cpu...AMD Phenon 1100T x6 at 3.8 with win 7 64, 16 gigs of ram, and the 3 gig nvidia 580GTX SHOULD be able to easily handle particle effects, it does with no issue whatsoever in DSC A10, and shouldn't with this game as well. When frame rates come down from 60 flying to 8 upon landing kicking up dust, that tells me its not my cpu or gpu.

Thanks all for your help!
Reply With Quote
  #77  
Old 02-13-2012, 03:49 PM
TheEditor TheEditor is offline
Approved Member
 
Join Date: Feb 2011
Location: Missouri
Posts: 221
Default

As far as CPU's, the 2500k is a great pick. It doesn't run much above 50% in CLoD but atm that's due to my out of date HD 5770 card bottlenecking it.

All these GPU stats don't mean a thing to me until I start seeing the benchmarks for games. I'll then buy the best card between AMD/Nvidia base off of price/performance.
Reply With Quote
  #78  
Old 02-14-2012, 11:22 AM
Flanker35M Flanker35M is offline
Approved Member
 
Join Date: Dec 2009
Location: Finland
Posts: 1,806
Default

S!

It will be interesting to see the game benches coming out. But again in most cases the FPS games are used to measure as they are the majority. Very few reviewers use flight sims so I guess that task is up to us to do
Reply With Quote
  #79  
Old 02-14-2012, 02:46 PM
TheEditor TheEditor is offline
Approved Member
 
Join Date: Feb 2011
Location: Missouri
Posts: 221
Default

Sounds like you just volunteered!
Reply With Quote
  #80  
Old 02-14-2012, 05:15 PM
335th_GRAthos 335th_GRAthos is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,240
Default

Quote:
Originally Posted by priller26 View Post
I'm trying to figure out why the 3gig card Flanker is using does not take the FPS hit on particles, ie, dust, gun firing that the 580GTX 3 gig experiences. Any ideas?
I think I have one:
http://www.tomshardware.com/reviews/...-gcn,3104.html

Look at the difference between the two GPUs in terms of
Stream processors: 2048 vs 512
Texture Units: 128 vs 64
Texture Fillrate: 118.4 Gtex/s vs 49.4 Gtex/s
Memory Bandwidth: 264 GB/s vs 192.4 GB/s

Except for the Memory Bandwith, the 7970is more than 100% percent powerfull than the 580GTX.



I admit, I started showing signs of weakness....I was holding one 7970 in my hands today...


~S~
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:26 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.