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#1
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Total conjecture... you had one or two vehicles (groups?) traveling between one side of the island and the other. There were a significant number of way points. I'm not sure if vehicle AI has been altered in any way but it's worth factoring in.
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#2
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Quote:
However, I just went in and deleted those 2 vehicles. I then ran my usual test. The mission still locked up about 2 minutes into it at 4x speed. Aviar
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#3
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Just for confirmation, the mission locked up after several minutes of 4X playback. I'm using 4.11, and I didn't occupy a cockpit - strictly play back.
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#4
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If you still have a working version of 4.10.1 to test it in that would be great. You see, the main issue we are trying to resolve is why these missions work fine in 4.10.1 but lock up in 4.11. That means we now have 5 people (including myself) who have reported testing the mission and 4 of them had the mission lock up in 4.11. Aviar
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Intel i7-4790 4-Core @3.60GHz Asus Z97-C Motherboard 16GB DDR-3 1600 SDRAM @800 MHz NVIDIA GTX 760 - 2GB Creative SB ZX SBX Logitech X-530 5.1 Speakers 27" AOC LED - 2752 Logitech G15 Gaming Keyboard CH FighterStick-Pro Throttle-Pro Pedals Logitech G13 Gameboard GoFlight GF-T8 Module WIN 8.1 |
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#5
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Yes Aviar, it was the Torikina mission. I don't have 4101 on my machine ATM so I can't be of service there. Nor do I run mods when I did run 4.101 (which is of no concern regarding 4.11, obviously).
I ALSO tried running the mission while occupying a Japanese fighter and it froze on loading. Never got past the flash screen. I subsequently went back to flying my WSBS mission. It's an old campaign based on the AVG fighter squadron in Burma made by " the former Chuck Older." I'm about 16 - 18 missions into it an haven't had a single freeze, slow down or crash. The first time I tried flying post installation of the Torikina mission it did just that until it froze completely and I had to CTRL/ALT/DELETE to exit out of the program. I deleted the Torikina mission and plan on trying the campaign again, probably tomorrow. It's late here. I will post back and let you know if I still have issues. What this means I have no idea. I am posting so you or others may have a wider group and that hopefully a common thread can be seen amongst the reports so the issue can be narrowed down and corrected. WSBS was created for 4.09. BTW. |
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#6
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UPDATE Aviar:
I reflew the last mission that froze in White Star /Blue Skies, and had no issues - no freezes, no jitters, nada. This was after deleting the Torikina mission you posted last night. Again, WSBS is a 4.09 created mission, and I'm flying it in IL2 1946 4.11. |
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#7
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I think it would be a matter of coincidence that having a mission present in the IL-2 game directory would have any affect on any other mission. The "nice" thing about IL-2 missions is that they are just text files with waypoint coordinates and other properties written out in plain text. The only time they interact is when the game loads the file...everything else happens in the game engine itself. If it's not loaded it wouldn't be doing anything.
I guess the vehicles have nothing to do with it. I wonder about taking out elements of that mission until it does play through and not lock up.
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