Quote:
Originally Posted by Kupsised
Already done that, check the first page  I did a whole test to see which was faster, since I'd heard the same as you, but it turns out ailerons neutral gets you out of the spin almost twice as quick as ailerons into the spin. I did it fairly scientifically too, it's all on the first page
EDIT: Here's the post again to save you trawling through. When I say 'Your way' I mean neutral ailerons, 'My way' is ailerons in to the spin:
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Hi Kupsised
I have tried both right and left spins with ailerons against, neutral, with, all the results are quite similar. Out of spin within some 2 turns. It 'seems' that ailerons against makes things worse.
The spin is very much aircraft dependent and for spit, if ailerons have very few effect at low speed, they can be considered non effective at all.
For other aircrafts such as light aerobatic a/c I have read that ailerons 'against' tend to transform the spin into a flat spin and vice versa (from flat spin to spiraling with ailerons into the turn).
The flat spin is worse but it seems that the spitfire cannot do it as modeled now. And BTW we'll have soon or later an aerobatic ac into the game hence we'll be able to check that with this one hopefully.
See you.