![]() |
|
#1
|
|||
|
|||
![]()
Thank you, fixed me right up!
|
#2
|
||||
|
||||
![]()
The 6dof in 4.11 is works as 5dof (for me?). I mean the other 1axis are useless...(sorry~) --->I can't ZOOM sight forward/backward effectivly anymore in game like 4.10with 6dof mod before.To explan myself clearly I made a video
http://youtu.be/GuAWAvZL6S0 (sorry for the fps) OR is there anything(like[HookView Config])wrong with my conf.ini? mine: [HookView Config] AzimutSpeed=0.1 TangageSpeed=0.1 LenSpeed=0.4 MinLen=1.0 DefaultLen=20.0 MaxLen=3000.0 Speed=2 LeanF=1 LeanS=0.5 Raise=0.4 RubberBand=0.6 Last edited by FenbeiduO; 02-09-2012 at 04:23 PM. |
#3
|
|||
|
|||
![]()
Hello,
Have you checked this : "Then check, if you are in flight position and not in aiming position (where 6DoF is disabled) - to change between both use Shift+F1. " ? |
#4
|
||||
|
||||
![]() Quote:
left-right motion up-down motion forward-backward motion rotation in azimuth rotation in tangage roll Roll of the camera is only possible for TiR devices. Zooming in/out is a completely separate feature.
__________________
A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away. |
#5
|
||||
|
||||
![]()
Thanks for the reply microwave.I can distinguish between zoom and 'forward/backward motion'feature now.
![]() Tanks for your eagerness kpax ![]() BTW:I propose to combine zoom and F/Bward motion fountion.In the game zoom is a high frequency used feature. If so,that will more effective than we use key or axis. ![]() Last edited by FenbeiduO; 02-11-2012 at 02:30 PM. |
#6
|
|||
|
|||
![]()
DOF with mouse
Is there a way to switch DOF controlled by mouse to : when I press the LeftMouseButton I move the head X (left/right) and Y axis (up and down) ??? Now. By the defoult mouse controlling XX (left/right) and Z (front/back) i want to switch Z with Y |
![]() |
Thread Tools | |
Display Modes | |
|
|