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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 02-03-2012, 01:00 PM
BigC208 BigC208 is offline
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Quote:
Originally Posted by Qpassa View Post
And please, add some screenshot if you make a Black Death test. I doubt if it's fact or fiction
Screenshots will not show if the stutters are still there. I wonder if they've been able to fix the slow downs during close combat when there's lots of smoke and explosions.

Great update. Don't care that it's minimal, just keeps us in the loop. Even if some of the above is not fixed, the almost doubling of the fps should make it at least playable for people with older systems. Maybe time to get a 120hz monitor for the well equiped members of the forum.

The news about groundcrews got me curious on how that will be implemented. Static crews or fuelers and ammo guys moving about the aircraft. No more ghost aerodromes, nice.

Last edited by BigC208; 02-03-2012 at 01:06 PM.
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Old 02-03-2012, 02:07 PM
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ACE-OF-ACES ACE-OF-ACES is offline
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Originally Posted by BlackSix View Post
and video footage of an unexpected new feature
Can't Wait!

Thanks for the update BS! S!

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Originally Posted by Luthier View Post
I might probably allude to the hypothetical possibility that this feature might or might not eventually make it into the game.
rotfl
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on.

Last edited by ACE-OF-ACES; 02-03-2012 at 02:19 PM.
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Old 02-03-2012, 02:13 PM
recoilfx recoilfx is offline
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Guys. Please take note that the FPS posted was AVERAGE.

CloD on my 570gtx had always been adequate at average FPS - it's the slowdown with smokes/clouds and low level stutter (resource loading/texture shuffling?) that kills the experience.

So let's not celebrate too much until more info is posted - I think there might be a reason why Luthier didn't post the benchmark more in detail - they probably are still ironing out the quirks.
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Old 02-03-2012, 02:18 PM
Dano Dano is offline
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Originally Posted by recoilfx View Post
Guys. Please take note that the FPS posted was AVERAGE.

CloD on my 570gtx had always been adequate at average FPS - it's the slowdown with smokes/clouds and low level stutter (resource loading/texture shuffling?) that kills the experience.

So let's not celebrate too much until more info is posted - I think there might be a reason why Luthier didn't post the benchmark more in detail - they probably are still ironing out the quirks.
Yes, we are well aware that it was an average figure thanks, maybe you missed several of us making comments on the stutter and dust too? They are quite obvbiously still ironing out the quirks, otherwise we would all be using it right now.
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Old 02-03-2012, 02:26 PM
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SiThSpAwN SiThSpAwN is offline
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I was hoping to see a little more info on a timeline of the patch release, I mean if you are releasing stats now maybe that means you are closer? But then without some sort of acknowledgement, its all just guessing, and I am tired of guessing

If I am guessing, closer than last week is about all I can guess, something firmer would be nice, getting harder and harder to come here and just see a little tease or two.

hope this doesnt come off too bitchy, just frustrated.
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Old 02-03-2012, 02:31 PM
Continu0 Continu0 is offline
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Originally Posted by SiThSpAwN View Post
I was hoping to see a little more info on a timeline of the patch release, I mean if you are releasing stats now maybe that means you are closer? But then without some sort of acknowledgement, its all just guessing, and I am tired of guessing

If I am guessing, closer than last week is about all I can guess, something firmer would be nice, getting harder and harder to come here and just see a little tease or two.

hope this doesnt come off too bitchy, just frustrated.
I guess all we can say is that the new graphic-Engine is nearly finished. But if they want to pack other things into the patch as well, this things might not be finished yet.

I wouldn´t take this update as a promise that the patch will be out very soon...
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Old 02-03-2012, 04:19 PM
Chivas Chivas is offline
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Originally Posted by SiThSpAwN View Post
I was hoping to see a little more info on a timeline of the patch release, I mean if you are releasing stats now maybe that means you are closer? But then without some sort of acknowledgement, its all just guessing, and I am tired of guessing

If I am guessing, closer than last week is about all I can guess, something firmer would be nice, getting harder and harder to come here and just see a little tease or two.

hope this doesnt come off too bitchy, just frustrated.
The development has stopped giving guestimates. They have been royally roasted in the past by many community members that just don't understand its impossible to give a solid timeframe when there are no foolproof checklists for this type of work. Its unfortunate but we brought it on ourselves.
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Old 02-03-2012, 02:34 PM
StG2_Davesteu StG2_Davesteu is offline
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Good work!
Only one idea: Pls make it possible that big parts (like 60x60 cm) of the engine hood flew away afer a hit from 6 o´clock 10 high. I often read that parts of the I16´s engine hood flew away after a hit from there !

Thx


Ps: don´t forget the Hs123 and the R5

Greez Dave
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Old 02-03-2012, 02:41 PM
kestrel79 kestrel79 is offline
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Pretty good update thanks. Looking forward to next weeks with a new feature video and a german bomber....hmmm I wonder which one? We already have the 111 and 88, maybe the ole flying pencil is flyable now?

Any fps increase is welcome, no matter if it's avg fps or max/min. But it won't mean much if there still is no AA. The jaggies right now are the biggest problem for me with the graphics. The I16 screens look pretty smooth around the edges...so maybe there is some AA but these shots are likely not taken from inside the the game.
  #10  
Old 02-03-2012, 02:53 PM
Towarisch Towarisch is offline
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thanks a lot for the update of your work. Nice pictures and a lot of work, i think so. And good fps news.
Of course ...WE ARE WAITING FOR THE NEXT PATCH.


Thanks. And a nice Time - Out, for you and the rest of all people how stand behind the project

Cliffs of Dover
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