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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Wrong! your problem is too many posts, non stop all the time 1300 post count not even one year with the franchise you always see the need to chime in, going pm would be better for all of us no school, no work = to much free time |
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#2
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TO A MOD I am tired of the veiled insults of Bewolf and bongodriver, I see them as unnecessary and unfounded. I would like to request 1. That you investigate me, any aliases, any posts of mine, and anything else you consider relevant to full disclosure of my standing as a good member. I shall assist in any way I can. 2. That assuming I get a clean bill of health, you will warn Bewolf and bongodriver that if they continue with the harrassment they are banned without further discussion. |
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#3
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#4
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Sell it to ... ?
Salute ! |
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#5
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Also my post wasn't a complaint - wake up! |
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#6
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Are you kidding me? those videos have some preatty bad stutteting. not as bad as mine, but enough to be considered "bad gameplay". i was expecting that kind of stutteirng in a mid/low range pc like mine. not in a top gen pc like mr X has. |
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#7
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I notice that ATI cards choke more on the stutterers. I had a 6950 at 1920x1080 and the micro-stutters were very noticeable when flying low.
When I switched to 570gtx I am mostly @ >60fps (Everything high, textures orignal, building details low, vsync on, full screen on, SSAO off) and I don't have stutters what so ever. Other than the particle animations (dust & clouds), everything is super smooth. Of course, once I go 2560x1440, the stutters come back. |
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#8
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"Not in a playable condition" and "stutteting enough to be considered "bad gameplay"" are different things aren't they? Then even if it is a "bad gameplay" for you at the same time it is not a "bad gameplay" for 2000+ people listed on the ATAG statistics page http://theairtacticalassaultgroup.com/forum/content.php All these people are not forced or paid to play there and do so only because they have "good gameplay" and therefore not shelved the game. These are 2 links to some factual proof. People who emotionally complain here do not need any facts they need to share emotions to feel better. I can perfectly understand their frustration and feeling pity if their PC can handle only 2+ years old RoF and ArmA2 (speaking of sims) or low-detail/low-visibility distance/small maps BF3 which is console oriented in the 1st place. But I can not understand why they are too lazy to optimise their systems (or upgrade if absolutely necessary - 2.6GHz is no go btw) to go online and have the same fun now while the devs are slowly working on patches. However I just had an idea why it happens. I guess the "old men" from Il-2 time became too mature to go through all this system optimisation, etc. which they did 10 years ago (I was flying in 16bit(!) colour 1024x960 with mip-map and texture settings on low in drivers to get 25-35 fps lol. Anyone remembers that there was 16bit colour setting in Il-2 instead of normal 32bit? I hope moderators will continue their good job of separating facts from emotions and lies. The latest is prohibited by forum rules btw Last edited by Ataros; 01-27-2012 at 07:21 PM. |
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#9
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to end discussion on that matter, i had a friend who asked me this christmas to make him a pc. he ended up buying a 2500k 8 gb ddr3 16000hz and one 560Ti, in exchange i was given the right to de-virginize his hard drive with il-2 COD. tha pathetic performance who came form that pc. wich for me high budget, pretty much left very clear that the problem is not on my pc. On the other hand bf3 " a game made for consoles" actually was pretty playable, guess what both have in common? they both say in the box that these pc should work. |
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#10
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__________________
i5 2500k - Asus P8P67Pro - Crucial M4 64GB - 8GB DDR3 - Geforce Ti 560 1GB - Xonar DG - W7 X64 SP1 |
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