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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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http://www.youtube.com/user/Semashko27/videos If someone states the opposite please proved a proof as solid and evident as this one. However I think the devs deserve criticism because they did not implement an issue tracking system yet as discussed here http://forum.1cpublishing.eu/showthread.php?t=24106 BlackSix, could you please ask Ilya if he can talk to 1cpublishing.eu admins to install such a system on this site and provide forum users rights to report and vote for bugs, issues and proposals there. Redmine and Bugzilla have voting capabilities and are free IIRC. This system will make life much easier for Ilya on the one hand and will prevent forgetting about not working features like COOPs on the other hand. PS. Those who experience online launcher crash please try this solution http://forum.1cpublishing.eu/showpos...&postcount=124 |
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#2
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That aside, the rest of the folks whining here are like a broken record. For months the same and the same and the same, spamming the forums. It's tiresome.
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Cheers |
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#3
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Gameplay on ATAG does not show the whole picture, quite the contrary. Apart from the CTD issues the engine currently neither allows for the amount of AI necessary for serious historical wargaming as opposed to the fighter gangbang that CloD is limited to ATM (judging by the vids available) nor do the lack of documentation and/or system modelling bugs with certain aircraft (i.e. Ju 88 gyro) and FM issues (across the whole scale) help matters. And don't get me started on offline ... it just isn't there.
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#4
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[QUOTE=Bewolf;385062]There currently is one major problem. That is the memory leak causing the launcher crashes. A quick fix for that would be highly desireable, as it makes formation flying with friends a choire.
QUOTE] +1 fix the memory leak first, forget eveything else, get people playing your game without them you have nothing. |
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#5
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Problem is, and I am quite certain few people have realized that, there is no way for a quick fix as the gfx engine is the root cause and only the new engine will fix it. This is the crux ... and no amount of (justified) indignation will make it go away quicker.
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#6
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A agree though that we badly needed a hotfix for this from the devs already last autumn. Similar to absence of sound online which we suffered in summer for several months. Absence of these 2 hotfixes reduced the user-base dramatically imo which is very bad for BoM sales and future of the series. Last edited by Ataros; 01-27-2012 at 12:42 PM. |
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#7
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I already do that and I appreciate your support in this, Ataros. Neverthless that is a problem that imho needs to be tackled soon, because you never really know when it hits you and you can set up a great flight, circle over the airfield, gather up, fly to target and then all of a sudden the game is gone. With the rest of the issues I can happily live until the patch comes, whenever that is.
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Cheers |
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#8
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You are aware that taking 3D modellers off the sequel will achieve nothing for coding fixes? Gosh, people, justified indignation is one thing but putting on blinders is another ...
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#9
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UBIsoft is the international publisher. Please contact them @ ubi.com
This site belongs to 1C which is a publisher for Russia only. MG/Softclub are developers only, they are not involved in sales. They are paid by publishers only and are supposed to report to publishers only. |
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#10
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I'm not sure some of you understand that there is only one IL2 engine - there's no such thing as working on the CloD engine or working on the BoM engine.
Fix the engine and both products immediately benefit as they both use it. That's why I have no issue at all with them working on both in tandem. Good things will spill over into CloD as development of BoM progresses. |
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