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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Sell it to ... ?
Salute ! |
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#2
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Also my post wasn't a complaint - wake up! |
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#3
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Are you kidding me? those videos have some preatty bad stutteting. not as bad as mine, but enough to be considered "bad gameplay". i was expecting that kind of stutteirng in a mid/low range pc like mine. not in a top gen pc like mr X has. |
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#4
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I notice that ATI cards choke more on the stutterers. I had a 6950 at 1920x1080 and the micro-stutters were very noticeable when flying low.
When I switched to 570gtx I am mostly @ >60fps (Everything high, textures orignal, building details low, vsync on, full screen on, SSAO off) and I don't have stutters what so ever. Other than the particle animations (dust & clouds), everything is super smooth. Of course, once I go 2560x1440, the stutters come back. |
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#5
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"Not in a playable condition" and "stutteting enough to be considered "bad gameplay"" are different things aren't they? Then even if it is a "bad gameplay" for you at the same time it is not a "bad gameplay" for 2000+ people listed on the ATAG statistics page http://theairtacticalassaultgroup.com/forum/content.php All these people are not forced or paid to play there and do so only because they have "good gameplay" and therefore not shelved the game. These are 2 links to some factual proof. People who emotionally complain here do not need any facts they need to share emotions to feel better. I can perfectly understand their frustration and feeling pity if their PC can handle only 2+ years old RoF and ArmA2 (speaking of sims) or low-detail/low-visibility distance/small maps BF3 which is console oriented in the 1st place. But I can not understand why they are too lazy to optimise their systems (or upgrade if absolutely necessary - 2.6GHz is no go btw) to go online and have the same fun now while the devs are slowly working on patches. However I just had an idea why it happens. I guess the "old men" from Il-2 time became too mature to go through all this system optimisation, etc. which they did 10 years ago (I was flying in 16bit(!) colour 1024x960 with mip-map and texture settings on low in drivers to get 25-35 fps lol. Anyone remembers that there was 16bit colour setting in Il-2 instead of normal 32bit? I hope moderators will continue their good job of separating facts from emotions and lies. The latest is prohibited by forum rules btw Last edited by Ataros; 01-27-2012 at 07:21 PM. |
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#6
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to end discussion on that matter, i had a friend who asked me this christmas to make him a pc. he ended up buying a 2500k 8 gb ddr3 16000hz and one 560Ti, in exchange i was given the right to de-virginize his hard drive with il-2 COD. tha pathetic performance who came form that pc. wich for me high budget, pretty much left very clear that the problem is not on my pc. On the other hand bf3 " a game made for consoles" actually was pretty playable, guess what both have in common? they both say in the box that these pc should work. |
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#7
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__________________
i5 2500k - Asus P8P67Pro - Crucial M4 64GB - 8GB DDR3 - Geforce Ti 560 1GB - Xonar DG - W7 X64 SP1 |
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#8
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im pretty sure even the motherboard he has his the same as yours. FPS wise it was good, over 50. but the stuttering rendered it unplayable. every time you clsoed in a plane the game stuttered.
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#9
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I think that this game is not for everyone. E.g. I gave up on MSFS when could not figure out all the controls settings and make it work without stutters. It is fine. And it was my own choice. Due to its complexity this diamond will never be 100% polished. It would be naive to expect it. Games that do not have this much ambitions in complexity and details (e.g. BF3, WoT, World of Planes) may better suit players who are not prepared to put efforts into fine-tuning, testing, tweaking, etc. Buying a new PC is not everything CloD is 2013 game pushed by someone to be published to early and will run just fine without extensive tweaking on 2013 hardware. BTW. The box was published by UBI. You can ask them on their forums why their marketing people always put those system requirements on boxes: min - just to start the game and make screenshots, recommended - to play offline only @20 fps with low-med setings. Marketing has nothing to do with development. This is developers forums, not UBI. Last edited by Ataros; 01-27-2012 at 08:42 PM. |
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#10
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That rig should run it just fine. Some background, I expect the 560Ti is a 1Gb card which is about minimum for this game but should run it ok at Medium settings with possibly a few downward tweaks in some areas. Please don't quote minimum specs from the box because we know at this time they don't deliver much if at all and as far as very high settings are concerned 1C declared a long time ago it would be a very high/futuristic spec PC that could run it all out. Also bear in mind that medium settings in this game compare very well wth the old IL-2. Presumably you ensured that any antivirus was set to 'allow', e.g. not scan, files from the game folders when they were opened. And any other 'utilities' that would interfere with gameplay were stopped or set to 'allow' gameplay. Things like Windows/other update facilities turned off, etc. So, what antivirus/firewall is he running and how is it set to accommodate gaming? You don't give three vital pieces of information:- Screen resolution Detailed Game settings Nvidia control panel settings used in the game (either default or for Launcher.exe if you created a game profile for it) These would be helpful.
__________________
klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
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