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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 03-22-2008, 09:42 PM
Skarphol Skarphol is offline
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I think the pictures are nice.
But they are not really showing much progress.
If you compare the ingame Bf-110C-4 from IL-2, its fairly similar to the upcoming Bf-110..





I realize for sure that the numbers of polygons has raised considerably, especially on the enginecowlings.

Skarphol

Last edited by Skarphol; 03-22-2008 at 09:45 PM.
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  #2  
Old 03-23-2008, 03:04 AM
*Buzzsaw* *Buzzsaw* is offline
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Salute

For those naysayers: TALK IS CHEAP WHEN YOU HAVE NOTHING ON THE LINE

Oleg is the one who delivers on his promises. He HAS the track record, he doesn't need to shoot his mouth off.

For Skarphol:

You've got to be kidding... If you think the BoB preview of the 110 looks the same as the IL-2 version, then you probably should go get an eyeglass prescription.
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  #3  
Old 03-23-2008, 07:22 AM
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SlipBall SlipBall is offline
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Thanks for the update, all looking good
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  #4  
Old 03-23-2008, 07:27 AM
Skarphol Skarphol is offline
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Quote:
Originally Posted by *Buzzsaw* View Post
Salute

For Skarphol:

You've got to be kidding... If you think the BoB preview of the 110 looks the same as the IL-2 version, then you probably should go get an eyeglass prescription.
Well, I have, and I was wearing my contacts when I wrote that post!!
Anyway, that was late last night. I've been looking at the pictures a few times today, and i realize that the polygons are very visible on the IL-2 picture, while they are not visible at all in the SOW:BOB-picture..
But these two pictures are supposed to be around 8 years of gaming development apart. And to me, that is not that obvious. Then again, I guess the great leaps of gaming development do not lay in the plane models themselves, but all the other stuff. And on that development, Oleg is keeping his cards close to his chest.

Skarphol
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  #5  
Old 03-23-2008, 07:43 AM
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Robert Robert is offline
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Don't forget the IL2 version has lighting effects. The BoB version doesn't. That makes a difference too.
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  #6  
Old 03-23-2008, 11:32 AM
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Friendly_flyer Friendly_flyer is offline
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Well Skarphol, it's supposed to be the same aircraft, so if they look alike it should hardly come as a surprise. The differences is in the amount of detail. Note the flacking on the the latter (which is dynamic, mind you!), the lighting and reflexes and small details in the cockpit and spinner tips. Eye-candy it may be, but I don't mind eye-candy at all!

The shark-mouth marking is a neat detail. As far as I know, it is from a machine stationed at Herdla, Norway. I'm fairly sure this is a unit in-game marking, not the default for the 110's. Note that the marking is below the "panels and lines" layer. This is a radical new way of applying textures to the planes.
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  #7  
Old 03-23-2008, 12:00 PM
csThor csThor is offline
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Err .. what do people expect when they see a SoW 110 as opposed an Il-2 110? A new aircraft? A major re-design?

As others said in this stage (WiP Shot from 3DS Max) the only noticeable things result from 3D Model differences. The SoW 110 shows clearly an evolution regarding details (e.g. holes in the fuselage for the MG 17 in the bow), but the "bells and whistles" of the GFX engine are just not there so a true comparison is not yet possible. BTW anyone realized that the RLM 70/71 110 from SoW carries an ETC underneath the fuselage? That would make it a C-4/b
I severely hope that Maddox Games enhances the 3D Models in that way, that the necessary attachments for droppable armament (bombs etc) are always there. There are more than a few examples of a missing bomb rack in Il-2.
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Old 03-23-2008, 01:04 PM
Fighterduck Fighterduck is offline
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and then again, is WiP and they are only screenshots. Personally i think, ok you can see improvements from pics, but the real diference will only appear in "moving machines", So, ill wait for some updated ingame videos, when they will be done ^^ ...im patient and i trust Oleg team, never faild till now. So no worries for me.
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  #9  
Old 03-23-2008, 03:18 PM
Avimimus Avimimus is offline
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Quote:
Originally Posted by Skarphol View Post
Well, I have, and I was wearing my contacts when I wrote that post!!
Anyway, that was late last night. I've been looking at the pictures a few times today, and i realize that the polygons are very visible on the IL-2 picture, while they are not visible at all in the SOW:BOB-picture..
But these two pictures are supposed to be around 8 years of gaming development apart. And to me, that is not that obvious. Then again, I guess the great leaps of gaming development do not lay in the plane models themselves, but all the other stuff. And on that development, Oleg is keeping his cards close to his chest.

Skarphol
It will look better in the engine. Furthermore, most of the improvements will be in other areas than the aircraft 3d models.

If anything, this just shows that, if eight years of technical and technological development doesn`t produce obvious changes, we are nearing the pen-ultimate sim. Its too bad that deformations and bending of components isn`t going to be widely modelled, though.
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  #10  
Old 03-25-2008, 09:41 AM
Woody01 Woody01 is offline
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I'm perfectly happy not to see updates, I can think of more than a sim or 2 through history that neglected the real work of programming a sim to please a hungry target audience with videos, the sims never got completed by there original designer. IL2 is the bench mark for anyone I think.

I hope there is more planed for the awesome British isles maps that have to be created for the Battle of Britain, I feel confident that soon enough we will be embarking on missions into Europe in all manner of Aircraft, including the ones we cant fly now but desperately want too.

Oleg and team have delivered far more than they ever set out to deliver so far, cant we just get on with testing 4.09b?
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