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  #1  
Old 01-23-2012, 01:08 AM
jameson jameson is offline
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Originally Posted by WTE_Galway View Post
It would be simpler (and historically more accurate) to just know your radiator is fully open rather than fly around watching the gauge trying to work out what it is set too.
WTE not having a pop at you btw! It seems that the solution to this problem is for the lever, or whatever's responsible, to be animated in the cockpit, (Open or Closed, kind of thing). This would then permit 'flying by the book', and implementing the +/- keys for control would then be logical and whether the rad is open or shut would be apparent. But it would be some work, given the number of aircraft in the game, for TD to do this. Although the bonus of flying with increased historical accuracy, might tempt them to make the effort. Allied pilots might not appreciate the added workload though!
Are there penalties in game from flying around with rads open aside from drag, like having water and oil too cold fed into a hot engine? The reverse of overheating? I have no idea.
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Old 01-23-2012, 03:13 AM
WTE_Galway WTE_Galway is offline
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Originally Posted by jameson View Post
Are there penalties in game from flying around with rads open aside from drag, like having water and oil too cold fed into a hot engine? The reverse of overheating? I have no idea.
Historically it was forbidden to use take-off power in many aircraft until the oil had reached operating temp. (One nice touch in the Lagg 3 is the engine temp warning light is lit on start-up and stays on until the engine reaches operating temperature)

Over-cooling was a common problem at altitude. Both the p47 and the p38 suffered mechanical failures related to over-cooling. I suspect it was a key factor in the p38 being withdrawn from European operations (the story about lack of cockpit heating giving the pilots cold toes is just silly). The LA5F also had over-cooling issues at one stage.

Note that it is quite possible for the same aircraft to suffer overheat problems under climb at sea level and then have over-cooling issues at altitude.

However I do not think over-cooling is modeled in game.

One issue that actually is modeled in game is the effect on low speed handling of some radiator cowls. A good example in game is the Lagg 3 once again, which wallows about like a pregnant hippo with the rad open at slow speed.
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Old 01-23-2012, 03:52 AM
Luno13 Luno13 is offline
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It may be worth mentioning that sudden reductions in power could cause shock-cooling, and cracks in the cylinders.

Also, one could destroy his engine in a heartbeat if RPMs were set too low while manifold was too high. For this reason some planes had a stopper to prevent the throttle from moving past the RPM lever.
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Old 01-23-2012, 12:40 PM
Blackjack Blackjack is offline
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Originally Posted by WTE_Galway View Post
However I do not think over-cooling is modeled in game.
Some many versions of il2 ago I dimly remember reading that restarting the engine could be impossible if the engine was undercooled, but if it was implemented as probability or otherwise I dont remember (and never really tested it).

Is it even possible to start a seized/damaged engine in game if it went out ?
Was it historically possible that a engine gave out and could be restarted ? (Or turn of because of fire, then on again)
In case of fire we have the "ethernal flame" modelling , after dropping speed it will burn 100% again even if turned off, so no point in turning it off and not going 100% power to get to safety and bail out
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Old 01-23-2012, 05:08 PM
jameson jameson is offline
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It should not be possible for the engine, or rather the prop, to stop as it does ingame unless something prevents the crankshaft from turning. The prop should windmill, possibly not losing any revs either. If you still had fuel and a spark then the engine should restart if the mixture was near enough correct. Shame overcooling's not modelled, gets my vote TD if to add it. Someone will though have to make some training or info missions, for the benefit of anyone who doesn't know or understand what's going on, i.e. some poor soul who is new to IL2.
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Old 01-23-2012, 07:15 PM
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Bolelas Bolelas is offline
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In twin engine aircraft its impossible to have to separate radiator settings, eg: left engide is damaged and is overheating, so, i select engine1, open full radiator( no mather if by axis or by keys) and right engine is runing ok, so i can let him with radiator closed, but as soon as i select both engines,(to throttle or prop pitch both, the radiator goes the same (in this case they open both, as was my last choice in the comand) It would be great 2 radiator axis, or one maner to keep them different if we want to. Thanks.
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