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| Star Wolves 3D space RPG with deep strategy and tactical elements |
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Thread Tools | Display Modes |
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#1
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Turrets that can be fitted on MS are: 1. flack turrets (only multi-barreled machine-guns) - against small, quick targets like fighters 2. BS turrets (kinetic, laser, plasma) - against big, thick and slow targets like BS's of different kinds. Quote:
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#2
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oK I think I found a game breaking bug. I am at the point in the story where I have 2 active quests:
Shadows of the past Return to Eritrea In the second quest it states that all I need to do is enter Eritrea and Lekstel will give me further instructions. Thing is, I am in that sector with Lekstel in tow and nothing happens. I have tried flying around the eintre sector with him docked in the mothership as well as flying alongside the MS. I am aslo unable to dock at any station in the sector. Really enjoying this mod but I am at a loss on what to do here, any clues? |
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#3
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You can stop the game for now - nothing really exciting will happen I'm planning to upload the continuation for beta-testing in a month or two. The whole story should cover 15 human sectors, 1 alien one and Precursor's labirinth (32 sectors). |
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#4
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ah ok, I figured with all the sectors on the map it would have been longer. I look forward to the continuation. Kinda stinks since I finally got decent guns for my ms and gen 2 fighters for my pilots lol.
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#5
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#6
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I picked up the black market perk but nothing was ever available in the black market tab on the trading stations. Are you saying there was a black market station?
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#7
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Shops are filled with stuff when you enter a sector so you have to have black market perk before you enter the sector with black market station.
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#8
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Setico station in Eritreya opens its market when you take the quest from Naduy to smuggle a few conts of drugs to him. You also have a chance to get a good flack from that guy if the smuggling operation is successful. |
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#9
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Great mod, worth playing star wolves 2 again. In Retrospection if u are skilled with missiles like Corsair and have good antimissile defence, then u are a God. Only thing left to do is find good homing missiles. I figured it out how to get enough uranium for portal jumps:I made a lot of money and experience in Eritrea while waiting for pirates to jump out of that portal in the top right corner of the map. 3 days i have been killing there and got lot of things to sell back in Lanovar. In a system where there is a trade station and a patrol station(or similar station) sell your uranium to trade station,go to patrol station(or any other which sells energy source or uranium) buy there uranium and go back to trade station and sell your new uranium again to trade station, but let it stay there. Then go again to patr. station to get uranium again and sell it to trade station. When u sell enough uranium to trade station(I made a stock of 30 pieces) buy all uranium back from trade station and for sometime u have enough for jumping through portals.
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#10
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So... don’t know if anybody wrote this yet (I’ve read trough the forum, but my memory is a bit non-existent):
GREAT MOD! But a few minor things (I know it's a work in progress, but can't help. Captain obvious to the rescue!): Some words in dialogues are not translated (maybe typos in original text), also Google translator doesn't know names of races, so it doesn't translate them. In a mission, where you have to find a smuggler by going to six waypoints in correct order, the names on the map are in Russian. Wouldn't be that bad (mwahahaha, Slavic languages for the win), if I'd be better in your alphabet. Sadly, we use latinica. Pieces of dialogue are missing, and sometimes a whole dialogue is in Russian (one of them being the one near the end of demo, where you get the Eritrea mission, the dialogue starts after entering a system or two before). Someone really needs to translate this personally. Google translator is a real torture tool. Most obvious when you get a mission and just follow the pretty spotted line, 'cause the mission text makes almost no sense at all. MS gets caught in stations landing field. Example: "Basic station" On the same subject, MS sometimes can't dock at station, and you have to repeatedly click on it or guide it around the station and try to dock from a different angle. Fighters in groups behave weirdly. Really weirdly. They stop attacking targets, most of the time just evading shots or flying in erratic pattern, and they also get confused while docking with MS. Maybe it’s some kind of path finding error while grouped. I think that's more or less it. Notice the part about my memory. Also GREAT MOD! With respect, L |
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