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Old 01-17-2012, 01:26 AM
mmaruda mmaruda is offline
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Join Date: Jan 2011
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There is already a mod activator for 4.11 so I decided to check it out with the new catapult mod (also beta). Unfortunately it doesn't work.

Anyway, since the mod community decided to stick to 4.10 for now, no unofficial solution can be expected any time soon.

So, all in favour of TD making a hotfix for working catapults?

Just to be clear. Apart from the training missions and custom missions/campaigns I haven't noticed any official Dgen stuff that would make it impossible to take of from the carrier, which for offline play on stock campaigns is ok, since you can fly a campaign with Navy planes and have fun (unless I am mistaken, if so please correct me). However, IL-2 is a simulator, so it should depict the real thing more or less. With Navy planes and small carriers it doesn't at the moment.

We are unable to reach a proof supported conclusion regarding aircraft performance here. The "porked FM" issue was raised time and again as long as the game exists and frankly speaking I'm tired of it. There will always be someone unhappy, because his fav plane is not as good in the game as his fav propaganda source says. This always leads to another patch having an overmodelled FM for some AC, because enough people shouted loud enough. Lets just leave it the way it is. The Corsair was mostly used by the US Marines for CAS missions, it does the job. The only thing that everyone here objectively agrees on, is that it's impossible to take off from smaller carriers. IMO catapults are the best solution, since they should be in the game to begin with and we already know it can be done.

Could anyone from TD kindly say if it would be possible in the near future (yes NEAR, remember the world end this year?).
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