Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Reply
 
Thread Tools Display Modes
  #1  
Old 01-16-2012, 05:03 PM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
Approved Member
 
Join Date: Dec 2007
Posts: 939
Default

P.S.: The earlier you divert your flight path from the enemy, the earlier will he turn in again and much probably not yet be very high and far away. There is a chance, that you will get him int oa turnfight with scissors, even if he will use the first chance of climbing away again, if he get in defence. Try it again and again, he will not gain endless energy by this.
__________________

----------------------------------------------
For bugreports, help and support contact:
daidalos.team@googlemail.com

For modelers - The IL-2 standard modeling specifications:
IL-Modeling Bible
Reply With Quote
  #2  
Old 01-16-2012, 06:53 PM
Guggy Guggy is offline
Registered Member
 
Join Date: Jan 2012
Posts: 7
Default

I despise the Lagg early war when I'm in a 109F2. It doesnt seem to take much visible damage compared to its comrades the MiG, Yak, and I16 even. Is that just due to an outdated damage texture model as I expect, or is it really that durable a plane?
Reply With Quote
  #3  
Old 01-16-2012, 08:07 PM
Treetop64's Avatar
Treetop64 Treetop64 is offline
What the heck...?
 
Join Date: Oct 2010
Location: Redwood City, California
Posts: 513
Default

The laminated plywood construction of the LaGG series makes it more flame and damage resistant than the Yakovlevs. The I-16s and MiGs had somewhat similar construction but were more vulnerable.

As for fighting 109s when in a LaGG, I say avoid the fight in the first place if you can. The LaGG suffers every disadvantage in a fight against 109-Fs and beyond, though if flown competently against a less-than-ace or veteran AI 109-Es you have a fighting chance. If you have the initial altitude advantage then make a diving attack, but unless you outnumber the enemy, get the hell outta there after your run! Don't stick around. Now that you actually have some chance of losing the AI and bugging out I would do that and try to survive.
Reply With Quote
  #4  
Old 01-16-2012, 08:29 PM
CWMV's Avatar
CWMV CWMV is offline
Approved Member
 
Join Date: Mar 2011
Posts: 758
Default

Quote:
Originally Posted by Treetop64 View Post
...avoid the fight in the first place if you can...If you have the initial altitude advantage then make a diving attack, but unless you outnumber the enemy, get the hell outta there after your run! Don't stick around. Now that you actually have some chance of losing the AI and bugging out I would do that and try to survive.
Only thing Id add is don't attack unless you have the advantage!
An equal fight is for losers!
Reply With Quote
  #5  
Old 01-16-2012, 09:56 PM
K_Freddie K_Freddie is offline
Approved Member
 
Join Date: Feb 2008
Posts: 563
Default

If you get your mindset right, you can dictate the combat even in an inferior plane, and with somebody on your 6.

First of all.. you're in a slower plane.
This generally means you can turn better - So you use this to your advantage.

The ME109 is coming from 'advantage' so you need to reduce this advantage.
You 'bait' him/her/AI by going into a gentle turn but keeping an eye on your attacker.
You turn in such a way that the deflection is just too much for the attacker to get a lead shot on you. By doing this you keep your speed up and bleed their speed.
If the attacker suddenly pulls extra lead to get a deflection shot, you just roll about 30 degrees and carry on turning - they'll miss by a mile, and they'll bleed more speed.

Now's the big point:
Practise rolling your a/c at max roll rate... the best way to do this is put the aircraft into a psuedo controllable stall condition. It bleeds speed but it will whip you around so fast onto his tail (any aircraft can do this) into a firing position as he/she/AI (I'm not desciminating against the AI ) passes. You usually have only 1 second window to get a good shot.

A human will cra,p themselves and give up after a few go's, but maybe an AI will be dumb as usual and suck in your shells.

There you go.. simple isn't it...
__________________

Last edited by K_Freddie; 01-16-2012 at 10:01 PM.
Reply With Quote
  #6  
Old 01-16-2012, 10:13 PM
K_Freddie K_Freddie is offline
Approved Member
 
Join Date: Feb 2008
Posts: 563
Default

If you're doing this online go down to ground level.... and play there.

YOU'RE MAD SAYS EVERYONE...

You're mad to stay at height, I'd say... Why??

Because if you go down, you're reducing your opponents advantage over other team mates that will arrive on the scene. You do not have advantage anyway, so by going down, your opponent now has to look over their shoulder, distracting their attention from you.
This has a big psychological impact making your opponent impatient and prone to making mistakes, which you can take advantage of..

Of course if more of their mates arrive .. you're in the poo

Take your chances..
__________________
Reply With Quote
  #7  
Old 01-16-2012, 10:59 PM
TinyTim TinyTim is offline
Approved Member
 
Join Date: Mar 2010
Posts: 98
Default

Lagg-3 vs 109F is a tough, tough situation even on equal terms, let alone him having initial advantage. If you are going against a skilled pilot online, you will go down great majority of cases. Quality difference between the planes is just too big. There really isn't much your Lagg-3 can do better than your opponent. Bf 109 is faster and more maneouverable, and as if that wouldn't be tough enough to deal with, it's also a better climber and better diver! Lagg has somewhat better firepower (IMO) and is more durable (again, IMO). This would make me go for a headon Russian roulette, I'm dead already anyway.
Reply With Quote
  #8  
Old 01-16-2012, 11:06 PM
WTE_Galway WTE_Galway is offline
Approved Member
 
Join Date: Jul 2008
Posts: 1,207
Default

You could take a big gun Lagg 3 and learn to snipe

Or get down amongst the smoke stacks and hope they run into one ... at least you are negating the diving advantage ...
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:42 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.