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King's Bounty: The Legend Real-time RPG with turn-based battles. Move through the fantasy world of fearless knights, evil mages and beautiful princesses.

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  #1  
Old 03-16-2008, 09:55 PM
Renevent Renevent is offline
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What do I think? It's one of my most anticipated games of 2008 So many great memories of playing the original KB on my Sega Genesis, and I really hope this one captures the same magic as the original. Few questions though:

1) Is the story line going to have anything to do with the original KB? If not, will there be "throw backs" to the first game (referrences to maybe some of the villians ect)?

2) Do you controll any other "armies" other then your main character (and his army)? Personally I hope it's just one...I tend to (even in HOMM games) focus on one army/hero anyways.

3) Will there be obtainable players castles that can be upgraded?

4) Will there be castle sieges, and if so, will they require siege weapons?

-and a couple concerns-

1) This game looks VERY similar to HOMM V (from screen shots)...I hope it has a lot different gameplay mechanics and try's to be unique. I want this to be a true KB game, not a HOMM V knock off (thats right, KB was first ).

2) PLEASE NO STARFORCE! The pirates crack that crap anyways, and it just pisses off ligitimate customers. Look at Stardock and their success...with NO copy protection. Anyways, I know you guys will probably use copy protection no matter what, but just don't use Starforce...I don't want that crap on my system.

Thats all I can think of for now. Anyways, the game looks GREAT so far from the screen shots, and I really can't wait for this game. I hope there is some news on when we all can expect KB: The Legend in stores.

Last edited by Renevent; 03-16-2008 at 09:59 PM.
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  #2  
Old 03-17-2008, 01:06 AM
Daystar Daystar is offline
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Answers
1) I'm guessing there will be references, but it is set in a whole new world.
2) No, just the one.
3) You can obtain castles, but it is unknown if they can be upgraded.
4) No idea.

-Concern Comments-
1) The gameplay will be somewhat different. Adventrue combat is real time, like in the original KB, and battles are more intuitvely set up. Creatures have things like "attack types" such as 'magical' 'sword' 'fire' which work better/worse on some creatures, like fire doing less damage to dragons or a sword doing more damage to a creature with less armor.
2) You are unanimous in this.
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  #3  
Old 03-17-2008, 04:19 AM
wxy wxy is offline
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Please JUST NO starforce.
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  #4  
Old 03-17-2008, 02:18 PM
Renevent Renevent is offline
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So I know the release date says Q2, but is that a pretty solid estimation? I think when I first read about this game it was supposed to be a 2007 release, but got pushed back.

Any clues at all of when to expect the game? I really don't have much to play right now :grumble:
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  #5  
Old 03-17-2008, 05:14 PM
KingImp KingImp is offline
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Something is starting to worry me about this game. I know it may only be done to show off more in the screenshots, but it worries me nonetheless.

I keep seeing the same hero carrying different troops. Sometimes they are even mixed and matched. Are there no faction specific heroes in this game and they are just considered neutral so they can carry and use any combination of units?

One of the best parts of Hereos of Might and Magic is the choosing of a faction and using it's specific hero and units to start. If this game just gives you a generic hero and expects you to pick up different faction units along the way, I'm not sure how good that will actually be.
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  #6  
Old 03-17-2008, 05:22 PM
Renevent Renevent is offline
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Well if you look at the first KB...that's exactly how it was. In my eyes, that's the beauty of the game...I am not locked into using only specific units.

Although if my memory serves me correctly, that doesn't mean you can just mix and match *any* units. I think if you had evil units (undead) mixed with good units they would get pissy and disband. At least that's the way I remember it...been 18 years since I played
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Old 03-17-2008, 10:00 PM
Daystar Daystar is offline
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Has it really been that long?
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  #8  
Old 03-17-2008, 10:24 PM
Renevent Renevent is offline
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It was released in 1990...

Though I probably played it a few times a couple years after it was released...so more like 15 years!

Damn I feel old...
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  #9  
Old 04-07-2008, 12:13 PM
igoraki igoraki is offline
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Quote:
Originally Posted by KingImp View Post
One of the best parts of Hereos of Might and Magic is the choosing of a faction and using it's specific hero and units to start. If this game just gives you a generic hero and expects you to pick up different faction units along the way, I'm not sure how good that will actually be.
this is true just for heroes 5,but in all previous versions you could use any hero leading any army without problems(well,in h4 hero of different alignment would reduce your moral,but beside that it was ok).i do like faction specific heroes as an idea,but that unfortunately introduced problem that units are actually pretty weak if not lead by that specific hero,like barbarians without blood rage(orc racial skill in h5,as you know) would be pretty much hopeless if facing any other army.

so if creators of this new kings bounty kept moral and/or other penalties for mixing good and evil allied craetures and avoided use of alignment specific hero,they have actually stay true to heroes (and also original KB) tradition more then ubisoft with heroes 5.
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