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  #1  
Old 01-13-2012, 11:03 AM
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GF_Mastiff GF_Mastiff is offline
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Quote:
Originally Posted by pupo162 View Post
http://youtu.be/HWtfdgL7aA0

crash bug. it crashed on the end of the video.
why is your view out of magnification when you turning your head around?
looks so bad.
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Old 01-13-2012, 11:28 AM
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_RAAF_Smouch _RAAF_Smouch is offline
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G'day Guys,

Just a bit of positive feedback for you.

At this stage I have suffered only one lock up with the new patch. The version of the game was running at my native screen res 1680 x 1050. This also had the external Dgen programme with it. The lock up happened after I had followed a bandit down and crashed myself. But after a system reboot I was able to fly with/with TrackIR and various QMB and FMB with no further locks or any CTD's

My other version is also the stock version with a screen res of 1280 x 768.

I at the time of writing this have the game patched to 4.11 and just completed a full mission from one of the stock campaign mission from wheels up to pancake.

Touch wood, no CTD with this version.

I downloaded the IL2_411_INT file via the torrent link.

I hope this may help in some way to nail down what the problem might be.

Love the work guys!!!

~S~
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  #3  
Old 01-13-2012, 11:44 AM
pupo162 pupo162 is offline
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Quote:
Originally Posted by GF_Mastiff View Post
why is your view out of magnification when you turning your head around?
looks so bad.
becouse i use 2 screens, the fact you are seeing it in a youtbe video amkes it looks like this, but in Real life this effect is canceled by your own perifeal vision
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  #4  
Old 01-13-2012, 12:58 PM
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The CTD bug is almost certainly real and not mod related.
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Old 01-13-2012, 01:14 PM
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GF_Mastiff GF_Mastiff is offline
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Quote:
Originally Posted by pupo162 View Post
becouse i use 2 screens, the fact you are seeing it in a youtbe video amkes it looks like this, but in Real life this effect is canceled by your own perifeal vision
could you pm me a settings for 3 monitor setup?
one of my squad mates want to do that.
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  #6  
Old 01-13-2012, 03:32 PM
Shaker Shaker is offline
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Quote:
Originally Posted by EJGr.Ost_Caspar View Post
Translating:
"...not as fast as they were supposed to deliver you easy kills".

I can understand your dissapointment.
Seriously: read the numbers, I wrote above and think about.
To say that my facts are inaccurate and not provide any such link to back up what you are saying is insulting to say the least. I could list many more sites and references all of which state the same speeds and horsepower to + or - 5 of the numbers given. However this is more of a mod than a patch IMO.

The 6 DoF which I was highly looking forward to, is simply terrible for no better word.

The CTD just happened to me as I finally got on a Zeroe's 6 and I fire....CTD.

The only thing I can see worth noting are the extra difficulty switches and the enemy AI performance. Unfortunately the planes I like to fly have been nerfed considerably.

Provide the facts which support your modifications and I'll gladly play your mod.

However in the current state it isn't playable and secondly the butcher job you have done to ally planes is insulting and inaccurate.

Lastly I will always consider 4.101 to be the final patch for this game.
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  #7  
Old 01-13-2012, 03:51 PM
mkubani mkubani is offline
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Quote:
Originally Posted by Shaker View Post
T
The 6 DoF which I was highly looking forward to, is simply terrible for no better word.
Feel free to post your observations on 6DoF with a detailed and constructive description of issues in a dedicated 6DoF debugging thread. Thank you.
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  #8  
Old 01-13-2012, 04:09 PM
[URU]BlackFox [URU]BlackFox is offline
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IMHO the 6DoF is fine. It feels natural not being able to see my rudder in a P-51B for example. Besides, no glitches in cockpits, which are very common in modded planes, and good response in general. Rememeber that you fly with your seatbelt on, so your movement in the cockpit is rather limited.

The new view options work fine, though I miss the option of being able to watch your friendlies only when you're landed/dead, and not in normal flight. Not a great limitation though, since you are not going to watch your friends fly when you are in combat yourself.

Haven't made any long flights to say anything about CTD, will report back when I can give it a better try.
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  #9  
Old 01-13-2012, 04:41 PM
wildwillie wildwillie is offline
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Had 2 crashes this morning. Below is the exception that showed up in the log.lst file.

Code:
Maximum texture size : 16384
Maximum simultaneous textures :4
MaxAnisotropic (1.0 = none) : 16.000000
Cannot assign requested address: Cannot bind
java.net.BindException: Cannot assign requested address: Cannot bind
	at java.net.PlainDatagramSocketImpl.bind(Native Method)
	at java.net.DatagramSocket.create(Unknown Source)
	at java.net.DatagramSocket.<init>(Unknown Source)
	at com.maddox.il2.game.DeviceLink.<init>(DeviceLink.java:2294)
	at com.maddox.il2.game.DeviceLink.start(DeviceLink.java:2330)
	at com.maddox.il2.game.Main3D.beginApp(Main3D.java:811)
	at com.maddox.il2.game.Main3D.beginApp(Main3D.java:456)
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  #10  
Old 01-13-2012, 05:38 PM
Furias Furias is offline
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Question

new crash ( before dowloaded new java drives for ty fix the problem)

Unexpected Signal : EXCEPTION_ACCESS_VIOLATION occurred at PC=0x6d4386f1
Function name=(N/A)
Library=C:\Arquivos de programas\Backup il2\IL-2 Sturmovik 1946\bin\hotspot\jvm.dll

NOTE: We are unable to locate the function name symbol for the error
just occurred. Please refer to release documentation for possible
reason and solutions.



Current Java thread:
at com.maddox.il2.ai.air.Pilot.doFighterDefense(Nativ e Method)
at com.maddox.il2.ai.air.Pilot.fighterDefence(Pilot.j ava:1103)
at com.maddox.il2.ai.air.Pilot.setManeuverByTask(Pilo t.java:551)
at com.maddox.il2.ai.air.Pilot.setTaskAndManeuver(Pil ot.java:409)
at com.maddox.il2.ai.air.Pilot.update(Pilot.java:185)
at com.maddox.il2.fm.FlightModelMain.tick(FlightModel Main.java:1023)
at com.maddox.il2.engine.Interpolators.tick(Interpola tors.java:222)
at com.maddox.il2.engine.Actor.interpolateTick(Actor. java:434)
at com.maddox.il2.engine.InterpolateAdapter.msgTimeOu t(InterpolateAdapter.java:174)
at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOu t.java:73)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1 191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.ja va:131)
at com.maddox.il2.game.Main.exec(Main.java:439)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java: 235)

Dynamic libraries:
0x00400000 - 0x01EA3000 C:\Arquivos de programas\Backup il2\IL-2 Sturmovik 1946\il2fb.exe
0x7C900000 - 0x7C9B6000 C:\WINDOWS\system32\ntdll.dll
0x7C800000 - 0x7C900000 C:\WINDOWS\system32\kernel32.dll
0x77F50000 - 0x77FFB000 C:\WINDOWS\system32\ADVAPI32.dll
0x77DB0000 - 0x77E43000 C:\WINDOWS\system32\RPCRT4.dll
0x77F20000 - 0x77F31000 C:\WINDOWS\system32\Secur32.dll
0x72250000 - 0x7227C000 C:\WINDOWS\system32\DINPUT.dll
0x77BF0000 - 0x77C48000 C:\WINDOWS\system32\msvcrt.dll
0x7E360000 - 0x7E3F1000 C:\WINDOWS\system32\USER32.dll
0x77E50000 - 0x77E99000 C:\WINDOWS\system32\GDI32.dll
0x76B20000 - 0x76B4E000 C:\WINDOWS\system32\WINMM.dll
0x76360000 - 0x7637D000 C:\WINDOWS\system32\IMM32.dll
0x6D420000 - 0x6D4EF000 C:\Arquivos de programas\Backup il2\IL-2 Sturmovik 1946\bin\hotspot\jvm.dll
0x6D220000 - 0x6D227000 C:\Arquivos de programas\Backup il2\IL-2 Sturmovik 1946\bin\hpi.dll
0x6D3B0000 - 0x6D3BD000 C:\Arquivos de programas\Backup il2\IL-2 Sturmovik 1946\bin\verify.dll
0x6D250000 - 0x6D266000 C:\Arquivos de programas\Backup il2\IL-2 Sturmovik 1946\bin\java.dll
0x6D3C0000 - 0x6D3CD000 C:\Arquivos de programas\Backup il2\IL-2 Sturmovik 1946\bin\zip.dll
0x6CB80000 - 0x6CB94000 C:\Arquivos de programas\Backup il2\IL-2 Sturmovik 1946\DT.dll
0x10000000 - 0x1000A000 C:\Arquivos de programas\Backup il2\IL-2 Sturmovik 1946\pathfind.dll
0x10010000 - 0x12ED6000 C:\Arquivos de programas\Backup il2\IL-2 Sturmovik 1946\il2_core.dll
0x7C340000 - 0x7C396000 C:\Arquivos de programas\Backup il2\IL-2 Sturmovik 1946\MSVCR71.dll
0x0DDC0000 - 0x0DDE3000 C:\Arquivos de programas\Backup il2\IL-2 Sturmovik 1946\jgl.dll
0x0E910000 - 0x0E94A000 C:\Arquivos de programas\Backup il2\IL-2 Sturmovik 1946\il2_usgs2.dll
0x71A70000 - 0x71A87000 C:\WINDOWS\system32\WS2_32.dll
0x71A60000 - 0x71A68000 C:\WINDOWS\system32\WS2HELP.dll
0x0F1A0000 - 0x0F217000 C:\Arquivos de programas\Backup il2\IL-2 Sturmovik 1946\mg_snd_sse.dll
0x6D370000 - 0x6D3AA000 C:\WINDOWS\system32\dinput8.dll
0x68E00000 - 0x68E09000 C:\WINDOWS\system32\HID.DLL
0x77900000 - 0x779F5000 C:\WINDOWS\system32\SETUPAPI.DLL
0x76C10000 - 0x76C3E000 C:\WINDOWS\system32\WINTRUST.dll
0x77A60000 - 0x77AF6000 C:\WINDOWS\system32\CRYPT32.dll
0x77B00000 - 0x77B12000 C:\WINDOWS\system32\MSASN1.dll
0x76C70000 - 0x76C98000 C:\WINDOWS\system32\IMAGEHLP.dll
0x5B1C0000 - 0x5B1F8000 C:\WINDOWS\system32\uxtheme.dll
0x6D340000 - 0x6D348000 C:\Arquivos de programas\Backup il2\IL-2 Sturmovik 1946\bin\net.dll
0x71A90000 - 0x71A9A000 C:\WINDOWS\system32\WSOCK32.dll
0x71A10000 - 0x71A50000 C:\WINDOWS\System32\mswsock.dll
0x76F00000 - 0x76F27000 C:\WINDOWS\system32\DNSAPI.dll
0x76D40000 - 0x76D59000 C:\WINDOWS\system32\iphlpapi.dll
0x76F90000 - 0x76F98000 C:\WINDOWS\System32\winrnr.dll
0x76F40000 - 0x76F6D000 C:\WINDOWS\system32\WLDAP32.dll
0x5F180000 - 0x5F24C000 C:\WINDOWS\system32\Opengl32.dll
0x5B410000 - 0x5B431000 C:\WINDOWS\system32\GLU32.dll
0x73710000 - 0x7375B000 C:\WINDOWS\system32\DDRAW.dll
0x73B70000 - 0x73B76000 C:\WINDOWS\system32\DCIMAN32.dll
0x746E0000 - 0x7472C000 C:\WINDOWS\system32\MSCTF.dll
0x77B20000 - 0x77B42000 C:\WINDOWS\system32\apphelp.dll
0x75290000 - 0x752BE000 C:\WINDOWS\system32\msctfime.ime
0x774C0000 - 0x775FE000 C:\WINDOWS\system32\ole32.dll
0x69500000 - 0x6A642000 C:\WINDOWS\system32\nvoglnt.dll
0x7C9C0000 - 0x7D1DE000 C:\WINDOWS\system32\SHELL32.dll
0x77EA0000 - 0x77F16000 C:\WINDOWS\system32\SHLWAPI.dll
0x77BE0000 - 0x77BE8000 C:\WINDOWS\system32\VERSION.dll
0x773B0000 - 0x774B3000 C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.6028_x-ww_61e65202\comctl32.dll
0x5D510000 - 0x5D5AA000 C:\WINDOWS\system32\comctl32.dll
0x73EC0000 - 0x73F1C000 C:\WINDOWS\system32\dsound.dll
0x72CD0000 - 0x72CD9000 C:\WINDOWS\system32\wdmaud.drv
0x72CC0000 - 0x72CC8000 C:\WINDOWS\system32\msacm32.drv
0x77BC0000 - 0x77BD5000 C:\WINDOWS\system32\MSACM32.dll
0x77BB0000 - 0x77BB7000 C:\WINDOWS\system32\midimap.dll
0x73E90000 - 0x73E94000 C:\WINDOWS\system32\KsUser.dll
0x59EA0000 - 0x59F41000 C:\WINDOWS\system32\DBGHELP.dll
0x76BD0000 - 0x76BDB000 C:\WINDOWS\system32\PSAPI.DLL

Local Time = Fri Jan 13 15:20:29 2012
Elapsed Time = 2991
#
# HotSpot Virtual Machine Error : EXCEPTION_ACCESS_VIOLATION
# Error ID : 4F530E43505002CC
# Please report this error at
# http://java.sun.com/cgi-bin/bugreport.cgi
#
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