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#1
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Ship oil fire effect script
http://forum.1cpublishing.eu/showthread.php?t=28889 Buildings fire http://forum.1cpublishing.eu/showthread.php?t=28894 Last edited by Ataros; 01-08-2012 at 10:16 AM. |
#2
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Language Manager Class by Small_Bee
http://forum.1cpublishing.eu/showpos...49&postcount=6 ---------------------- 1st version of Operation Sealion by Small_Bee The mission includes 3500+ lines script with many functions including vulching protection, moving frontlines, dynamic creation of spawns, economics/resource management, etc. The mission is provided for educational purposes only. Please contact the author for a permission to run it on a public server. Search the script for PATH to change paths according to your system to run it. Known issues - memory leak due to extreme number of submissions loaded, will be fixed in a new version. Last edited by Ataros; 01-08-2012 at 10:20 AM. |
#3
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Simple HUD timer test script
http://forum.1cpublishing.eu/showthread.php?t=29045 How to use repeat programming in scripts http://forum.1cpublishing.eu/showpos...84&postcount=6 Sample http://forum.1cpublishing.eu/showpos...91&postcount=7 |
#4
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Sending server console commands from script
Kick example Code:
if (GamePlay is GameServerDef) { GameServerDef gameServer = (GameServerDef)GamePlay; gameServer.consoleInput("kick player_name"); } Thanks to Small_Bee for sharing. |
#5
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#6
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Method for mission listing within script
Method for Random selection of missions Method for Triggered missions for Player Method for Objective mission loading for Player http://forum.1cpublishing.eu/showthread.php?t=30033 |
#7
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Radar script http://forum.1cpublishing.eu/showpos...4&postcount=83
Gunnery practice mission http://forum.1cpublishing.eu/showthread.php?t=31460 Last edited by Ataros; 04-25-2012 at 06:31 PM. |
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