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| Vehicle and Terrain threads Discussions about environment and vehicles in CoD |
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#1
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#2
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Tiefladeanhänger für Panzerkampfwagen 22/23t (Sd. Ah. 116)
http://www.kfzderwehrmacht.de/Homepa...__ah__116.html |
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#3
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Cool pics Zorin, thanks.
I have been able to get 88's to fire at ground targets. These AT guns are static pieces, so I hope that they don't try to shoot at anything. I DO have another question about what might happen if the trailer is destroyed... That question is, if the trailer gets destroyed, what happens to the objects I have raised? Are they going to remain elevated? I haven't got the chance to see the result yet and hope someone might already know. Just a side note that I didn't notice until I began loading them onto the trailer. The top of the armored plate that protects the gunners was notched out for loading purposes (I imagine) so that the barrel of the cannon behind it would rest in it perfectly. |
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#4
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Not to mention the moving speed of the Turret. Panzer III and Panzer IV's shooting at Planes was technically impossible in reality. The 3,7cm Pak 36 couldnt elevate more than +25° and the bigger problem is their wheeled gun carriage with its trail spade and splinter shield which limits the traverse to 30° to the right and left. Not even the Ammo was the same as the 3,7cm Pak 36 had a 37x249mm(R) Rimmed round and the 3,7cm Flak 18/36/37/43 had a 37x264mm Rimless Round. Tanks firing at Planes in the Game....well....
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#5
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![]() http://forum.1cpublishing.eu/showthread.php?t=28494 Quote:
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Rare event, of course. Sokol1 Last edited by Sokol1; 12-20-2011 at 12:02 AM. |
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#6
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Last edited by JG26_EZ; 12-22-2011 at 09:06 AM. |
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#7
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#8
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Please tell me how you got all those anti Tank guns on the trailor. I suppose you had to edit the .mis file and used the tow/ command for the objects but how did you get more than one gun on the trailor? Please explain or show us the code you used in the .mis file or what ever you did to achieve this.
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#9
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S~
All I did was change the z offset for all of the (static) AT guns (in properties, while in the FMB) and moved them into position on the static truck and trailer. If this doesn't help, let me know and I can elaborate. |
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#10
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I see, your using static objects that won't be moving . I thought the SdKfz9 and Trailor were taking those guns somewhere. I understand now.
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