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Gameplay questions threads Everything about playing CoD (missions, tactics, how to... and etc.)

 
 
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Old 12-12-2011, 04:28 AM
AV8R_ AV8R_ is offline
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@Manu,

Glad to hear someone like you is thinking along a similar way...

The concept Im thinking of doesn't put labels or boxes around any contact, rather it would make a small area zoom in for better identification.
You would have to move your view to the point you want to squint at before you activate the feature. No automated snap to target like a
conventional padlock does, this takes away from the pilot having to do their own searching. My idea does a localized magnification on demand.

In IL2-46 people can already do this in a way, by using the HOME key zoom in function, so its not like this wasn't a community acceptable thing or cheat.
Im just suggesting we refine it into a limited cone versus the whole screen zooming in. Another possible way to implement it would be similar
to LoMacs SHELM head tracking circular lockon tool. You have to put the circle over the target then hit TAB to make it lock on for the weapon systems.
BUt in IL2 COD, you wouldn't want it to stay locked on and track, that would be too much like a padlock feature. Just have the area zoomable.

Even guys like Adolf Galland had a telescope affixed to the front windshield so he could see the enemy better. Some pilots took binoculars. THis would
help level the playing field for those with different computer systems, monitors, etc. I for one, would not want a conventional padlock or graphic drawn around the bogey.

S!


@CHeeseHawk,
Personally speaking, Id rather have icons than padlock. Icons that come and go with range as currently implement isn't so bad for folks to come up to full realism.
Padlocking I think was a good idea until the TrackIR came along and freed our thumbs from having to search the skies. Now its just too automatic for serious gameplay.

Last edited by AV8R_; 12-12-2011 at 04:59 AM.
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