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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 12-10-2011, 05:31 AM
salmo salmo is offline
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Thankyou for the update BlackSix. Your efforts are much appreciated.

However, I have to say that the response to requests for documentation on the FMB, triggers, switches & scripting is unsatisfactory. It's been 9+ months since the game was released with no (zero, nada, zip, nil) fmb documetation & to recieve the response " People who can write the documentation are same people who improve the game. They are buried in other tasks and cannot yet put the game away and start writing prose." simply beggers belief

IMO, the game will not mature until the community can get actively involved in enhancing the game, for this they need documentation & the SDK's. That way, the community can develop certain game enhancements while the Dev's continue to improve the core of the game.

I just looked at the on-line COD server list , which makes very disappointing viewing. It does not bode well for the game's future. Just 12 on-line game servers, 11 of them empty & one with just 10 players only on a weekend (Friday night/Saturday).
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Last edited by salmo; 12-10-2011 at 05:36 AM.
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  #2  
Old 12-10-2011, 05:42 AM
Chivas Chivas is offline
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Quote:
Originally Posted by salmo View Post
Thankyou for the update BlackSix. Your efforts are much appreciated.

However, I have to say that the response to requests for documentation on the FMB, triggers, switches & scripting is unsatisfactory. It's been 9+ months since the game was released with no (zero, nada, zip, nil) fmb documetation & to recieve the response " People who can write the documentation are same people who improve the game. They are buried in other tasks and cannot yet put the game away and start writing prose." simply beggers belief

IMO, the game will not mature until the community can get actively involved in enhancing the game, for this they need documentation & the SDK's. That way, the community can develop certain game enhancements while the Dev's continue to improve the core of the game.

I just looked at the on-line COD server list , whch makes very disappointing viewing. It does not bode well for the game's future. Just 12 on-line game servers, 11 of them empty & one with just 10 players only on a weekend (Friday night/Saturday).
All this is a function of the sim being unfinished. When the sim is finished then they can produce the documentation. You can't document something until your sure how it will end up. Same with On-line play, although its very playable online for people with decent clean systems, its not for othere with weaker systems. The sim still needs optimization. Off-line the sim isn't very good for anything but furballs. When the sim is finished and documentation complete, it will take off, until then a considerable amount of patience is required.

Yes we can throw the development under the bus for the constant unrelenting delays, but then what. (zero, nada, zip, nil) for the next ten, twenty years until someone else trys to build something this complicated. The almost limitless money pit of Microsoft along with everyone else gave up long ago.
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Last edited by Chivas; 12-10-2011 at 05:47 AM.
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Old 12-10-2011, 05:52 AM
csThor csThor is offline
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It's rather telling ... I mean rewriting the gfx engine and the sound engine (and perhaps the physics engine, too?) means that they're essentially doing a new engine from scratch. So apparently something has gone thoroughly FUBAR during development of the current/previous one. Not to mention that there was a change in management, a whole new bunch of team members and an increase of employees to boot.

It is, indeed, not satisfactory that key features are missing - a real campaign system, the promised weather stuff, documentation ... But then rewriting a game engine is never easy and quick. Right now we've paid for an unfinished game engine ... and MG will have to deliver quite a lot to regain the lost faith of the customers with the sequel. I don't expect anything ground-breaking until the new title.
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Old 12-10-2011, 06:45 AM
kestrel79 kestrel79 is offline
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Guys relax,

This is most likely just going to be like the IL2 series with sequels (updates) being able to be merged into the Cliffs of Dover install, just how Pacific Fighters worked.
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Old 12-10-2011, 07:05 AM
fireflyerz fireflyerz is offline
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Yawwwnnn , aw gawd anyone got any good news.
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Old 12-10-2011, 07:34 AM
BPickles BPickles is offline
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If theres even a hint that to get the features i was supposed to get when i paid for clod, i have to pay again because they only get added in BoM, 1C can go suck it. That would be a blatent held to ransom over features already paid for.
Glad to see some still have confidence that it wouldnt be done like that though. Me, im not sure what to expect.

Last edited by BPickles; 12-10-2011 at 07:38 AM.
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Old 12-10-2011, 07:48 AM
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robtek robtek is offline
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Quote:
Originally Posted by BPickles View Post
If theres even a hint that to get the features i was supposed to get when i paid for clod, i have to pay again because they only get added in BoM, 1C can go suck it. That would be a blatent held to ransom over features already paid for.
Glad to see some still have confidence that it wouldnt be done like that though. Me, im not sure what to expect.
It seems that you don't understand.

You've got everything what was printed on the box, though not faultless.

Missing features, which will not be fixed for the new il2, exist only in your imagination.
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