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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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Old 12-04-2011, 04:08 AM
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CWMV,

I'd say you haven't flown against a spitIIa at high altitude then. The SpitII is nowhere near the performance of the 109 at 5500m+. I actually think the hurri holds the advantage over the spitIIa at that altitude. I have shot down and killed many spitIIa pilots since it's inclusion by never going below 5000m unless I'm diving on someone. It's actually quite a good laugh watching a spitIIa try to climb up to me at 6000m+. He just chokes out and either has to turn off eventually, or he ends up 100kph. Anything on the deck you're dead meat. Quite honestly it's been the best dog fighting I've ever been in in this sim. I'm not saying the FM's are perfect - we all know they aren't. But fly the enemy planes for a while, then you'll realize it's not quite the uber machine you think it is. If you are down on the deck with one, you will get over taken - that's a no brainer. But the strengths of our 109 is at contrailing altitude. You can control any fight you want to. It's like a chess match up there. The reds want you to come down, and you want them to come up. Whoever gives in 1st to the other will more than likely be the loser. As I watched 75% of the fights or 109's in general being at 1000m or below for the last few months - I think many have learned some bad habits.

I'll report back when I finally do get killed by a spitIIa. But thus far doing what I've said, I've controlled every fight I've ever been in. And it's been a fantastic experience finally fighting at some altitude. I think many on both sides will agree.
Ah, now I see! We should only fight at 5000+ meters, well why didnt you say so? Why dont we all just air start there and bugger takeoff proceedures!


Im sorry, that was unnecessary, but really come on now.
Im not hunting B-17's, Im trying to wreck English airfields. Im glad that you enjoy fighting at 5000+ meters but you do realize thats not more than ignoring the problem right?
And again, if it was all correct then cool, Im down with it. But its not.
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Just fix the friggin thing you boof heads. It's getting boring now. Only 11 people on the whole thing. Yawn.
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Old 12-04-2011, 04:39 AM
ATAG_Bliss ATAG_Bliss is offline
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Did you ever play IL246?

A typical matchup would be a Spit9 and a G6. If you flew that G6 at 1000m and below any spitty on the server would eat you for breakfast. My years playing for the blue side taught me to always have altitude. I'd take a drop tank, if available and use that just for climbing. The rest of the time I would be perched high above daring anyone to climb up there. Unless IL246 was waaaay off the mark for the typical matchup's, what I'd describe is pretty common. The only difference is in the old game I'd be at 8000m.

Did IL2COD somehow change what was common on the old game or something? I think it's pretty common knowledge that's typically what 109 drivers did. You're free to go wreck english airfields, but if you think you're not going to have a good possibility of being shot down, being low over the enemy's home, then I seriously don't know what to tell you.
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Old 12-04-2011, 04:47 AM
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Ya I did, for years, but then I got spoiled by realistic FM's added by the mod community.

But again, this has nothing to do with altitude or tactics. You can dress it up all you want, but when compared to all other aircraft, the one you have added is mucho overmodeled.

Tell yourself what you like, rationalise it however floats your boat, but the fact remains that until there is a serious revision in FM's the Spit II is not more than a porked aircraft.
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Just fix the friggin thing you boof heads. It's getting boring now. Only 11 people on the whole thing. Yawn.
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Old 12-04-2011, 04:48 AM
ATAG_Bliss ATAG_Bliss is offline
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Can you tell me what servers you played on where you flew on the deck and fought spitfires at will?
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Old 12-04-2011, 04:50 AM
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Almost exclusivly Spits V 109's.
Whats very strange is that you keep reaching back for the old game rather than the real performance of the aircraft in question.
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Old 12-04-2011, 04:57 AM
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I highly doubt that. You'd be the 1st person I ever saw that flew on the deck constantly against spitfires without repeatedly dying, especially there.

Again, I already told you how to beat it and where it's performance isn't very good.

I don't know what else to tell you.
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Old 12-04-2011, 05:13 AM
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Yes youve danced very nicely around the issue.

And we all know there are ways to beat them-that is not the issue here.

The issue is that you have introduced an aircraft that when compared to the other aircraft in game exceeds its real-life performance by veritable leaps and bounds.

That is, and has been, the only issue here. yet you try to gove advice on how to beat one. Please address the issue at hand and stop trying to play virtual top gun school! lol!
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Old 12-04-2011, 08:35 AM
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Ah, now I see! We should only fight at 5000+ meters, well why didnt you say so? Why dont we all just air start there and bugger takeoff proceedures!


Im sorry, that was unnecessary, but really come on now.
Im not hunting B-17's, Im trying to wreck English airfields. Im glad that you enjoy fighting at 5000+ meters but you do realize thats not more than ignoring the problem right?
And again, if it was all correct then cool, Im down with it. But its not.
What an inconvenience. Fancy having to climb to a whole 16k ft..........




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Ya I did, for years, but then I got spoiled by realistic FM's added by the mod community.
Couldn't disagree more. As soon as those models were in the maps virtually every blue took one instead of stock - coincidence? No. There's no way the blue 'community' would take a realistic option if it wasn't so easy to win with. The red count also went down the tube too, often 75% blue (whenever I flew). In Warclouds I regularly took P-51's and enjoyed success above 7500m, but then I remember fighting some of these new types later on in Spits v 109's. Despite advantage they would evade and chase, within a few minutes they would be running me down even @ 8km. I think at that point I realised that the Luftwhiner community had got their way by complaint. First the effective APIT rounds were removed (meant they could no longer dive away safely so easily) and then the addition of these new FMs. It could've been my problem getting tired of 1946 but I don't think so because last USL I was a member of TUA and we won the closed pit competition so I couldn't have de-skilled - USL only uses stock types when they exist already.

I pray that it doesn't happen here again, but I think it will because it just appears to me that many a Luftwhiner can't take losing and cannot understand why the Luftwaffe lost with such superior machines........ Everytime something goes against them they kick off, in 1946 it was the very late P-51's, the 'laser' La-7's, the Spit 25, the APIT rounds, but it was ok to have the Tall Tail in and the Me-210 with it's amazing automatic rear cannons (which were hugely unreliable IRL). Are you trying to correct something? or would you prefer to make the models correct and let the pieces fall where they may?

Last edited by Osprey; 12-04-2011 at 08:57 AM.
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Old 12-04-2011, 10:54 AM
ATAG_Bliss ATAG_Bliss is offline
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Just wanted to announce that we've added a section in the forums for all the squads out there looking for recruits. It seems we're starting to get quite a bit of activity on there, so if your team is actively recruiting, feel free to advertise here: http://theairtacticalassaultgroup.co...cruitment-Area
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Old 12-04-2011, 11:13 AM
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Splendid, thank you Bliss. We are certainly looking to get pilots together, and I want to start building our Luftwaffe arm too. Believe it or not we have Lufties, all 2 of them lol.
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