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Pilot's Lounge Members meetup

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  #1  
Old 12-01-2011, 03:47 PM
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robtek robtek is offline
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Tree, i can't believe that you really believe what you are posting here.

I think there are two Tree's, one is flying online and having fun and the other one needs to feel slighted and mistreated by Maddox Games.
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  #2  
Old 11-15-2012, 06:32 PM
nearmiss nearmiss is offline
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Don't write off 1C as a company with no direction or financial capacity. They have other very profitable products, especially business and financial software.

Most of the basics for further development are in place to build several more sequels to COD. So, don't expect the worst.

I am not saying this because I have inside information. I don't.

I just know how much effort and money has gone into the development of what you enjoy right now. It isn't prudent business to dump all that quality of work and content. 1C will find their way to preserve and produce the sequels.
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  #3  
Old 12-04-2011, 05:08 AM
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zapatista zapatista is offline
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Quote:
Originally Posted by furbs View Post
No Foobar i dont, FM, DM, clouds, dynamic weather, any weather!, sound,radio coms, memory leaks, Exe crashes, Track record feature, ground handling, map features, FSAA, Full screen, FMB docs, QMB, AI, single player campaign all need quite a bit of work.

Its about 60% done to me so far.
i'd call it 30% done (of what they need to fix, and they still need to add elements not included at the last moment because of the release debacle)

the ones you forgot in your list are,
- ground AI traffic at airfields and on roads. this was going to be a big part of the new BoB series to bring the virtual world alive ( and there is no sign of any of this so far)
- dynamic campaign which can run 24/7 on a server (with AI activity on both sides) over several weeks/months (in the style of falcon 4, confirmed by oleg to be included albeit in a "limited effect by individual player actions on battle outcome "
- dynamic weather
- complex AI ground battles with moving front lines (for coop and other online servers)
- some player control over artillery and flak guns (ideally this would be control over a flak battery for ex, but oleg iirc only ever spoke specifically about manning individual guns), and some control over ground vehicles and ships

another point, but i havnt seen to many people complain about this in the last months. right now CoD scenery simply doesnt look/feel like you are flying over england. in CoD you have mainly medium/large trees lining roads, and some token trees randomly placed as parts of boundaries between fields. the south of england should really mainly show large hedges lining the smaller country roads roads (and separating fields, with some trees and shrubbery added), and then area's of woodland separately.

i still have high hopes luthier and Co will deal with most of these major flaws soonish, and that the staff working on battle for Moscow are just surplus designers not needed on the "plu the sinking boat" project.
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Last edited by zapatista; 12-04-2011 at 05:19 AM.
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Old 12-01-2011, 02:36 AM
ATAG_Doc ATAG_Doc is offline
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can not wait for it
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  #5  
Old 12-07-2011, 03:52 PM
BPickles BPickles is offline
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Can we ask questions? If so BS, could you ask when they are going to add Structural Limits to the FM's
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  #6  
Old 12-07-2011, 04:09 PM
BlackSix BlackSix is offline
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Quote:
Originally Posted by BPickles View Post
Can we ask questions? If so BS, could you ask when they are going to add Structural Limits to the FM's
You mean the allowable load structure of the aircraft?
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  #7  
Old 12-07-2011, 04:12 PM
Insuber Insuber is offline
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Quote:
Originally Posted by BlackSix View Post
You mean the allowable load structure of the aircraft?
Yes, maximum allowable g acceleration on the aircraft structure. And the aircraft damage due to exceeding the Vne or maximum g acceleration.
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Old 12-07-2011, 05:02 PM
BlackSix BlackSix is offline
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Quote:
Originally Posted by Insuber View Post
Yes, maximum allowable g acceleration on the aircraft structure. And the aircraft damage due to exceeding the Vne or maximum g acceleration.
Well, I'll ask

Quote:
Originally Posted by cheesehawk View Post
Will we get planes that can approach the historical Vne values? Everything is a bit too slow, except for one culprit.
It requires specific examples with detailed explanations and proofs
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  #9  
Old 12-07-2011, 05:45 PM
KG26_Alpha KG26_Alpha is offline
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Forum Members

Please be very specific in any questions/requests, coming here and being vague helps no one.

Feeling something is wrong is no good, please bring hard data and or screenshots where applicable to graphic issues for BlackSix to address any genuine problems/bugs.

FM/DM problems require in game data v real world data where possible.

If you want to help be very specific please.

Many Thanks.



.
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  #10  
Old 12-07-2011, 06:29 PM
BlackSix BlackSix is offline
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Guys!
I promised to tell you today about the creation of Handbook of the missions designer. There are several unresolved issues. First I want to discuss this with the moderators, and try to find the best way to work with your forum. Please wait.
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