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Pilot's Lounge Members meetup

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  #1  
Old 11-19-2011, 01:50 PM
Gamekeeper Gamekeeper is offline
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Originally Posted by raaaid View Post
my point is that il2 won over cfs cause they didn't protect the game which translated in more online players
CFS wasn't protected, aircraft could be added & modded at will, this was, in fact, its downfall, initially IL-2 was lauded for its FM & DM integrity, the fact these were protected was the reason for its success.
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Old 11-19-2011, 01:52 PM
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ACE-OF-ACES ACE-OF-ACES is offline
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Originally Posted by Gamekeeper View Post
CFS wasn't protected, aircraft could be added & modded at will, this was, in fact, its downfall,
I think he ment copy protected?

Or maybe he ment the color blue taste good?

Hard to tell with raaid!

(ps I don't think CFS was copy protected either by the way)

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Originally Posted by Gamekeeper View Post
initially IL-2 was lauded for its FM & DM integrity, the fact these were protected was the reason for its success.
Agreed 100%
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on.
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Old 11-19-2011, 01:54 PM
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raaaid raaaid is offline
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yes but i fear for the future of this game with so few players online

imagine they gave to each game owner who paid for it the posibility to give it to someone free as a +mas present

online cannon fodder for the oldies
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Old 11-19-2011, 01:56 PM
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Quote:
Originally Posted by raaaid View Post
yes but i fear for the future of this game with so few players online

imagine they gave to each game owner who paid for it the posibility to give it to someone free as a +mas present

online cannon fodder for the oldies
If your waiting for a WONDER WOMAN CoD SERVER.. You will have to wait unitl the kid-o's get tired of BF3 and MW3.. Which with thier sound byte att span should only take a few weeks.. Than maybe one of those Quake servers will put up a CoD server with realism set to zero for ya
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on.
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  #5  
Old 11-19-2011, 02:00 PM
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raaaid raaaid is offline
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well the thing wonderwoman view is more realistic than cockpit view

you know you have binocular vision, you can move the head to look behind the nose

would it be a cheat if i used stereosocpic softawer and set each virtual eye so wide as to be out of the plane?

humm would that be ethical?
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  #6  
Old 11-19-2011, 02:09 PM
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Quote:
Originally Posted by raaaid View Post
well the thing wonderwoman view is more realistic than cockpit view
Hardly

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Originally Posted by raaaid View Post
you know you have binocular vision, you can move the head to look behind the nose
binocular vision and moving your head are two different things.. and neither will allow you to look behind the nose of the plane.. small close (arms reach) objects like the P47 canopy brace down the center of the canopy will apear to be transparent due to binocual vision.. but large objects that are farther out will not apear to be transparent

Quote:
Originally Posted by raaaid View Post
would it be a cheat if i used stereosocpic softawer and set each virtual eye so wide as to be out of the plane?

humm would that be ethical?
I don't think you know what cheat means.. let alone how human vision works
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on.
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  #7  
Old 11-19-2011, 02:16 PM
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raaaid raaaid is offline
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nono by moving your head totally right and totally left you can look at lot behind the nose, not under but you can ahead and slightly under

hell do you really think they took of blinded by the nose like the game?
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  #8  
Old 11-19-2011, 02:20 PM
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Quote:
Originally Posted by raaaid View Post
nono by moving your head totally right and totally left you can look at lot behind the nose, not under but you can ahead and slightly under
Alot yes.. but all you have done is shift your view by moving your head, by shifting your view the nose still blocks the same amout of your view, just a different part of your view. Which is not the case with WONDER WOMAN VIEW where the nose is gone and blocks NONE of your view. Which is why WONDER WOMAN VIEW is NOT more realistic

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Originally Posted by raaaid View Post
hell do you really think they took of blinded by the nose like the game?
Yes as I discribed above
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on.
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  #9  
Old 11-19-2011, 07:30 PM
JimmyBlonde JimmyBlonde is offline
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Mate, I can't even see under the nose of a Piper Warrior IRL, imagine having a great honking big Merlin out front, you wouldn't see a damn thing past that if you had twelve sets of eyes.

Besides, WW view is for pussies.
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  #10  
Old 11-19-2011, 02:03 PM
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JG52Uther JG52Uther is offline
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I think you need to get away from the idea of a 1000 people online playing like hyperlobby. What I have seen online in CoD is similar to RoF, where you have a couple of servers, and <100 people flying at any one time.
No idea why that would be, but it seems to be the way things are these days. On the other hand, I know a lot of people who are currently not flying, either because they are waiting for patches, or their computers are not up to it. Il2 '46 did not need a great computer to play, and running servers was also much easier to do.
People are always welcome to buy copies of CoD for other people, after all its pretty cheap now. RoF can afford to give the game away free, because they know they will get their money back (and more) through selling planes and 'field mods'.
How would the devs of CoD make any money if they gave it away?
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