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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 02-17-2008, 04:26 AM
Test-4-Echo Test-4-Echo is offline
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I am simply blown away by the state of this sim. Nice job on the new DLL's and thank you! I can only hope the final 4.09 patch will be as good as things are now.

I am running 1946 on a Q6600 machine at 3.4 GHz with 4 gig of ram in Vista x64 and a 8800 GTS 512 (G92) with 169.25 drivers. Perfect mode, water 2, with 4x AA and 16x AF on Mitsubishi 22" 2070SB CRT @ 1280 x 1024 @ 100Hz.

Result? Absolute butter, slickery smooth, beautiful shadows and imaging

I also have a 22" wide Samsung TFT which looks great and runs pretty good, however, the motion blur is annoying. The CRT totally destroys the TFT for this sim. The TFT destroys the CRT in everything else.

I haven't seen a better result yet. Thanks guys!

T4E
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  #2  
Old 02-17-2008, 11:31 AM
FoolTrottel's Avatar
FoolTrottel FoolTrottel is offline
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Quote:
Originally Posted by Test-4-Echo View Post
(...)I also have a 22" wide Samsung TFT which looks great and runs pretty good, however, the motion blur is annoying(...)
T4E
(T4E, as it's a Samsung, try this: open the Monitor's menu, browse to the Setup item, and set RTA to 'Off')

Edit: Hey, Tiger beat me to it... oh well....
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  #3  
Old 02-17-2008, 12:57 PM
Test-4-Echo Test-4-Echo is offline
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I should have mentioned that my Sammy is the 5ms 225BW not the 2ms 226BW, therefore, no RTA. Thanks for the suggestion though.
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  #4  
Old 02-17-2008, 01:42 PM
FA_Cheech FA_Cheech is offline
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~S~Ivan,
I had an improvement in fps, but am experiencing graphics glitches with reefs on Pacific maps (coastlines have cloudy grey look, and reefs sometimes appear the same way).

nVidia 8800 GTX 768
NGO 6.14.11.6369 drivers
Core2duo E6850
Asus P5N32-E-SLI
Windows XP
AA Supersampling - 8xS
Anistro - App controlled
All optimizations off
Gamma correction - On
Vert Sync on, w/triple buffering



[Render_OpenGL]
TexQual=3
TexMipFilter=2
TexCompress=0
TexFlags.UseDither=0
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=0
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1

TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=2
LandShading=3
LandDetails=2

LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17
Water=2
Effects=2
ForceShaders1x=0

PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0
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  #5  
Old 02-17-2008, 03:19 PM
Feuerfalke Feuerfalke is offline
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Quote:
Originally Posted by FoolTrottel View Post
(T4E, as it's a Samsung, try this: open the Monitor's menu, browse to the Setup item, and set RTA to 'Off')
I thought RTA (Reaction Time Accelleration) decreases Motion-Blur when ACTIVE?
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  #6  
Old 02-17-2008, 11:21 PM
bomath bomath is offline
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Quote:
Originally Posted by Feuerfalke View Post
I thought RTA (Reaction Time Accelleration) decreases Motion-Blur when ACTIVE?
See here: http://www.xbitlabs.com/articles/oth.../19inch-4.html
The response time compensation/acceleration can have a negative effect when it overshoots, and sometimes you can see less motion blur with RTC/RTA disabled; the RTC/RTA error manifests itself like a motion blur that happens in... advance! (as opposite to the usual thing that you see, namely a trail that's left behind).
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  #7  
Old 02-18-2008, 08:32 AM
skarden skarden is offline
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I'v got a ATI X1950 pro,should i get these new dlls ??
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  #8  
Old 02-18-2008, 12:11 PM
bonzo bonzo is offline
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8800gtx. Rivers look much better, but now edges of the forests are shimmering badly. Can't stop it with rivatuner.
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  #9  
Old 02-18-2008, 12:43 PM
Inadaze Inadaze is offline
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Quote:
Originally Posted by skarden View Post
I'v got a ATI X1950 pro,should i get these new dlls ??
Yup, no reason not too if you are using the 4.09 beta
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  #10  
Old 02-19-2008, 08:05 AM
skarden skarden is offline
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Quote:
Originally Posted by Inadaze View Post
Yup, no reason not too if you are using the 4.09 beta
cool will D/L em now and give em a crack

cheers Inadaze
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