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CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#301
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ok i will later, thanks
![]() note - never had this before, last week logged fine several times on JG27 server |
#302
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Sorry, I didn't mean to mislead, it's just psuedocode as an idea. I guess it depends on how the player list is acquired or stored, as in you need to record everyone's ID and for the life of the mission remember what refly status they have. There are loads of properties you can get for the player and aircraft so it should be achievable.
I don't get the architecture of the scripting yet in order to start writing my own, that said I just need to spend some time actually doing it! |
#303
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I received positions from my friends over the radio and climbed up to safer altitude. We then intercepted a flight of 3 to 4 Spitfires. We made long manoeuvres and kept contact, then I saw a Spit turning into our Staffel Kapitän and following him up into the sun. I then closed in and tried to stay undetected, the sun blinded me as I fired all my guns. As I flew past him I saw him rolling over and he never pulled out of the dive the then made. Over the Manston/Ramsgate area we downed a total of 4 aircraft. S! Didn't crash this 3rd mission, I seem to be crash proof so far. |
#304
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Actually, my gunnery was very poor. You were in a light turn/climb when I was shooting and I judged it wrong and most of my bullets fell away under you. If I was a half way decent shot, you'd have a different story to tell ![]()
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Pilot #1 (9:40 hours flying time, 3/0/1 Fighters, 7/2/0 Bombers). RIP No.401 Squadron Forum ![]() ![]() ![]() Using ReconNZ's Pilot Log Book |
#305
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Had alot of fun flying the mission today, even tho after droping some bombs on the target my game CTD along with most of the ppl i was flying with
![]() hopefully they can hurry up and fix this..... |
#306
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all i got was "server authentication failure" a few seconds after hit connect, didn't even saw the loading bar; so i never even got to enter the pw
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#307
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We missed everything
![]() Perhaps too high at 16-18k and from Biggin Hill we may not have reached the coast in time. Had a pleasant cruise over Pas de Calais but no trade. We had one feezeup/disconnect. Hard to blame that one on memory leak as he has 16Gb RAM although CoD may have run out of legroom as a 32bit application.
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
#308
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We weren't able to use this TS last night due to short notice but it will be up again for next week's mission.
teamspeak.ukatc.com People can also connect directly to the IP address: 77.251.29.22 I hope we can get everyone on it, we are learning fast. I thought it had all gone to rat's when we saw and heard nothing last night but cheesehawk has explained why it was so quiet ![]() Well, it was the 13th ! Is last night's mission to be run again?
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
#309
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S!
Lentolaivue 34 had somewhat better experience this time. Only 1 out of 3 us had the launcher crash this time ![]()
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AMD 1055T Hexacore@3,4GHz - 2x4GB 1600MHz DDR3 - ATI 6950 2GB, flashed to 6970 shaders - Windows 7 Ultimate 64-bit - 30" LG W3000H (2560x1600) - TM Warthog Stick + Cougar Throttle - wooden DIY pedals with Hall sensor - FreeTrack |
#310
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Nope were going to stick to the script and run the last mission for next week. These are all lesson for next time.
I think we will have to wait for the next campaign until this CTD to be fixed or at least if someone can find a solution... Hopefully next time, we will have an online section where people can log into to get briefings, a seperate TS3 for RED/BLUE and stats. We also aim to run double the number of missions. Also have some red attacks! ![]() About the one spawn thing, we are considering different options but really I think there is only 3: 1.Use the same system (No respawns after X amount of time) 2.Use SNAFU's server script 1 life/multiple aircraft - but does this account for being captured? 3.Dont use any restrictions but shorten down the mission so a respawn is a waste of time... Now I can hear some of you thinking, why have one at all why not fly as much as we want?! The answer is simple, with no consequnce people fly wrecklessly and unrealistically. So if you only get one life or one chance to fight you will bring your best flying skills! It also seperates it from being like a public server and makes it allot more exciting (or frustrating). Last edited by 5./JG27.Farber; 11-14-2011 at 11:35 AM. |
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