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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

View Poll Results: When will the next beta patch be released?
thursday!!! 1 0.74%
this friday 18 13.24%
during next week 15 11.03%
during the week after the next week 12 8.82%
in three weeks 9 6.62%
after a month 12 8.82%
two months 2 1.47%
three months 5 3.68%
this year, hopefully.. 20 14.71%
in two weeks 42 30.88%
Voters: 136. You may not vote on this poll

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  #1  
Old 11-09-2011, 05:04 PM
KG26_Alpha KG26_Alpha is offline
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Quote:
Originally Posted by robtek View Post
Even the biggest pile of bs find his fans.
Well my moderators hat is off in this thread, as I do feel the frustration, that others see fit commit to the forum, in some areas of CoD, mainly the ease of use of the Multiplayer and FMB.

After creating thousands of CooP missions for IL2 series, CoD looked like being a bigger and better playground even though the theatre was limited the new FMB tools were there for more creative missions.

To find C# is a requirement to implement the new features, its not a use-able part of CoD at all, as C# is out of the reach of most IL2 1946 FMB users, it becomes useless and redundant to all but a handful of mission builders.

This one factor alone is a choking hand on CoD, as the fewer missions created and hosted, the fewer online pilots showing a presence and interest in the sim.

Personally.............
Loosing over 30 full blown coops mission taking 100's of hours to create with the last update v1.05 due to the coop folder being over written and mission folders deleted by the patch, just adds more frustration also, almost bordering carelessness on the teams part, plus mine for not making a backup, but I never have had to in the past.
More seems to be taken away with this last patch regarding the launcher.exe crashes, a hot fix would have been nice
As always I have confidence that 1C Team will pull CoDs trousers up to save any embarrassment, as it does seem they have been caught with them down at the moment.

Page 2 C#
  #2  
Old 11-09-2011, 05:10 PM
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addman addman is offline
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Quote:
Originally Posted by KG26_Alpha View Post
Well my moderators hat is off in this thread, as I do feel the frustration, that others see fit commit to the forum, in some areas of CoD, mainly the ease of use of the Multiplayer and FMB.

After creating thousands of CooP missions for IL2 series, CoD looked like being a bigger and better playground even though the theatre was limited the new FMB tools were there for more creative missions.

To find C# is a requirement to implement the new features, its not a use-able part of CoD at all, as C# is out of the reach of most IL2 1946 FMB users, it becomes useless and redundant to all but a handful of mission builders.

This one factor alone is a choking hand on CoD, as the fewer missions created and hosted, the fewer online pilots showing a presence and interest in the sim.

Personally.............
Loosing over 30 full blown coops mission taking 100's of hours to create with the last update v1.05 due to the coop folder being over written and mission folders deleted by the patch, just adds more frustration also, almost bordering carelessness on the teams part, plus mine for not making a backup, but I never have had to in the past.
More seems to be taken away with this last patch regarding the launcher.exe crashes, a hot fix would have been nice
As always I have confidence that 1C Team will pull CoDs trousers up to save any embarrassment, as it does seem they have been caught with them down at the moment.

Page 2 C#
Learning C# to implement features in the FMB?! I know CloD is supposed to be hardcore but geeez! Also with the scripting, why can't they have simple preset triggers in the FMB like Jane's WWII Fighters had back in 19-FREAKIN-98! Why do I have to learn scripting to make a fun mission in a game?! I'm studying Excel 2010 (advanced level) at the moment and that's boring enough.
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Old 11-09-2011, 05:14 PM
KG26_Alpha KG26_Alpha is offline
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Learning C# to implement features in the FMB?! I know CloD is supposed to be hardcore but geeez! Also with the scripting, why can't they have simple preset triggers in the FMB like Jane's WWII Fighters had back in 19-FREAKIN-98! Why do I have to learn scripting to make a fun mission in a game?! I'm studying Excel 2010 (advanced level) at the moment and that's boring enough.
Point and click FTW
  #4  
Old 11-09-2011, 05:18 PM
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addman addman is offline
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Originally Posted by KG26_Alpha View Post
Point and click FTW
Yes, I get the feeling that they have good programmers and engineers on the dev team but very few actual game developers, except for the sound guy from previous RoF fame.
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Old 11-09-2011, 05:37 PM
Pudfark Pudfark is offline
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@MadBlaster....Much enjoyed the accuracy of your timely post and I much agree with it....
  #6  
Old 11-09-2011, 06:29 PM
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JG52Uther JG52Uther is offline
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QMB and FMB functionality for normal users is a big step back in CoD for sure.
  #7  
Old 11-09-2011, 09:25 PM
Chivas Chivas is offline
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Yes I understand the frustration with the FMB. Hopefully it just another of the unfinished features, that will eventually be made more user friendly. The sim is NOT dead yet, and the good news is the developers are still working and hiring, which is usually a good sign. It will take a long time and many patches to rectify all faults, but I won't start worrying until we haven't heard from the developer for more than a couple of months. In the mean time I'm enjoying flying COD on-line, once and awhile, as I haven't experienced the crashes others have.
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Last edited by Chivas; 11-09-2011 at 09:28 PM.
  #8  
Old 11-09-2011, 10:20 PM
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CaptainDoggles CaptainDoggles is offline
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Quote:
Originally Posted by KG26_Alpha View Post
Well my moderators hat is off in this thread, as I do feel the frustration, that others see fit commit to the forum, in some areas of CoD, mainly the ease of use of the Multiplayer and FMB.

After creating thousands of CooP missions for IL2 series, CoD looked like being a bigger and better playground even though the theatre was limited the new FMB tools were there for more creative missions.

To find C# is a requirement to implement the new features, its not a use-able part of CoD at all, as C# is out of the reach of most IL2 1946 FMB users, it becomes useless and redundant to all but a handful of mission builders.

This one factor alone is a choking hand on CoD, as the fewer missions created and hosted, the fewer online pilots showing a presence and interest in the sim.

Personally.............
Loosing over 30 full blown coops mission taking 100's of hours to create with the last update v1.05 due to the coop folder being over written and mission folders deleted by the patch, just adds more frustration also, almost bordering carelessness on the teams part, plus mine for not making a backup, but I never have had to in the past.
More seems to be taken away with this last patch regarding the launcher.exe crashes, a hot fix would have been nice
As always I have confidence that 1C Team will pull CoDs trousers up to save any embarrassment, as it does seem they have been caught with them down at the moment.

Page 2 C#
Never thought I'd see the day when mission builders would cry about having greater freedom and flexibility when creating missions.

C# is not difficult to learn.
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