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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 11-07-2011, 01:56 PM
SYN_Jed SYN_Jed is offline
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From what we saw (on our side of the airfied) there was a very patient build up of warmed aircraft taxi-ing around the taxiways towards the strip. It was lovely to see a long line of Hurris getting ready for the off.

Apart from the overenthusiastic spitfire takoff route it all seemed very well done. In the air we met flights of Hurris and spits patrolling the South coast at varying alts. When the 87`s were spotted at least 2 groups attacked at intervals...again leaving space for others to get in.

Like you say, Wolv, patience is the key.
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Old 11-07-2011, 02:17 PM
SEE SEE is offline
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Regards Comms, my first time but Klem wrote in his post that he asked for Spit support and that wasn't relayed as each flight is in a different channel.

How is info supposed to be shared so that everyone gets to hear the calls ( I asked this at the beginning of the mission and some reference to flight leaders being on 'whisper' was made but it wasn't confirmed wether that was working or not)?

FPS was pretty low at TO due to the number of players (maybe the cause of several LE crashes?). I wonder if it would be possible to spread the groups over more airfields and associate them with a particular fighter type? It took a long time to get airborne which scuppered the plans for our Spits to form up and intercept at altitude ASAP.
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  #3  
Old 11-07-2011, 01:37 PM
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JG52Uther JG52Uther is offline
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I'm not sure about the so called memory leak. Two of our guys have 8GB's and went out after about 15 minutes, another guy has 16GB and went out shortly after that. I have 4 GB and lasted an hour, until I was coming in to land...
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Old 11-07-2011, 03:58 PM
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klem klem is offline
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Quote:
Originally Posted by JG52Uther View Post
I'm not sure about the so called memory leak. Two of our guys have 8GB's and went out after about 15 minutes, another guy has 16GB and went out shortly after that. I have 4 GB and lasted an hour, until I was coming in to land...
Its really weird and there's obviously more to it than mets the eye. I always go through the Clean boot up, restart if server restarts, Alt+Tab out/in etc,. almost as a superstitious mantra now but who knows?

The other BIG variable I didn't mention was individual settings both in-game and in your GPU manager where game profiles are stored and what else may be running in background. Maybe some guys might want to look into the current version of FS Autostart or Alacrity to kill off unwanted processes.

But I'm sure now there's more to it than that.
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Old 11-07-2011, 05:32 PM
SEE SEE is offline
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Quote:
Originally Posted by Osprey View Post

.....before we set off I was clear that Hawkinge takeoff heading would be east to west on approx 250 from the eastern end (the T marker).

~S~
Just noticed the above in your post, that instruction was not given - I certainly wasn't aware of it, in fact I lined up behind Hurris and Spits facing West to East with Hangars on port side, hence the problem of TO in wrong direction. Apolgies for that but will hold and check in future.
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Old 11-07-2011, 06:13 PM
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Osprey Osprey is offline
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Quote:
Originally Posted by SEE View Post
Just noticed the above in your post, that instruction was not given - I certainly wasn't aware of it, in fact I lined up behind Hurris and Spits facing West to East with Hangars on port side, hence the problem of TO in wrong direction. Apolgies for that but will hold and check in future.
Yup, it was given via whisper to your flight lead so I guess it never go relayed on. It's ok, just means we'll get No.64 leading the Spits for next time
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Old 11-07-2011, 03:35 PM
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klem klem is offline
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Quote:
Originally Posted by Untamo View Post
I have been doing some server jumping, and I have never seen the game take more than about 2,5GB. Windows taking about 1GB so there's always been about 0,5GB free. Nevertheless, I've been thinking of getting some more RAM.
My apologies Untamo, I was talking total usage and I just rechecked. I'm sure I have seen 3.8Gb total in the past but of course there may havebeen other things running. Here's my breakdown as of now:

Windows only: 1.54Gb
Plus Teamspeak (+0.3Gb): 1.57Gb
Plus TS Notifier (+0.01Gb): 1.58Gb
Plus CoD...
in Menus (+0.3Gb): 1.88Gb
or
in Server Map Room (+1.37Gb) 2.95Gb
or
in spawned Hurricane MkI (1.54Gb) 3.12Gb and VRAM was 1.044Gb
That's with the channel map but I haven't looked while flying around.
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Old 11-07-2011, 03:42 PM
Sven Sven is offline
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I didn't crash to desktop in this round

my rig:

AMD Phenom II x6
ATI Radeon HD5770
6 GB DDR3 RAM
Windows 7 64bit.

All settings high except ground details. Unlike last time I did had some FPS trouble over Dover. But that might have been because I ran into 20 enemy aircraft

Last edited by Sven; 11-07-2011 at 04:52 PM.
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  #9  
Old 11-07-2011, 03:51 PM
BGs_Ricky BGs_Ricky is offline
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Again really enjoyed the mission.

The procession of Hurricanes taxiing at Hawkinge was great.

The combat also felt very realistic, getting from a sky full of planes to an empty one in a matter of few minutes.

The new sounds are amazing, hearing a Spit land just after me back at Hawkinge while sitting at the dispersal really sounded and looked lifelike.

Had a few stutters at take-off and when bouncing the Stukas.

No crashes in two sessions, my specs are below and I run the sim at med-high settings.

SYN_Ricky

Last edited by BGs_Ricky; 11-07-2011 at 04:23 PM.
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