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FM/DM threads Everything about FM/DM in CoD |
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#1
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I don't even understand this discussion, it's clear it's aerodynamics basics, more streamlined objects move easier through air then less streamlined objects (as in objects with other objects sticking out of them). What do you think wind tunnels are for? Even paint is known to cause drag on airplanes.
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#2
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Ding!
At which point a reasonable man would take pause and ask himself.. Do I think 1C made a basic flight modeling error? Or Is it more likely that the 'users' who provided no proof made an error in testing? Anything is possible I guess! But if I had to place a bet on 'who' made an error My money would be on the starbucks barista who only dabbles in flight simulation when not playing Quake over someone like Oleg who makes a living at it. Where as your mileage may, and clearly does vary
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
#3
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ace of aces, if we go by that rule, then CLoD should be the perfect game, with no errors, but it is not, there has been a minor bug list as big as your ego since release, so its perfectly plausable that oleg (or luthier) did something wrong with the aerodynamic moddeling of the radiator.
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#4
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The 'point' your missing, or ignoring on purpose, is that 'rule' is in regards to, as addman pointed out BASIC AERONAUTICS! Which makes me smile when some here would suggest that Oleg is not capable of even the basics.. But I digress! Back to the point your missing.. Games are complex programs that tax every aspect of the PC hardware and software.. Just because the 1C team is having issues dealing with some nuances of a hardware driver error or OS issue does not mean 1C does not understand the basics of aerodynamics. Quote:
BASIC AERODYNAMICS Now I challenge you to go get that 'list' your referring to and out all the things fixed count up the items that fall into the category of BASIC AERODYNAMICS vs Video driver issues, GUI fixes, CTD, etc etc etc and than maybe.. just maybe even a die hard biased stood up on prom night 'swell fella' like yourself will see how ludicrous it is to even suggest that 1C does not have a grasp on BASIC AERODYNAMICS Quote:
To come to the conclusion I came to on this subject.. It requires a 'reasonable' man.. hint hint
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
#5
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I think you will have great difficulty testing this without logging data. I think they have modeled wind. Also, they may have also modeled analog stuttering in the gauges, so your reading is always going to be off within some tolerance if that is the case. Also, different planes will no doubt be impacted by different designs. Some planes you may notice the effect and others, not so much. I think of the 190 in 46', I don't really notice much when rad is open or closed, but 109 I definitely do and actually use open rad to burn speed. Anyway, if there is a way to turn off the wind in the CLoD testing, that would be a good idea.
There is another post by FHT the cowboy guy in fmb section. He made black box script to log data. Maybe you could use that. I would do this test at sea level over the ocean, maybe 50-100 meters. Run the plane up to cruising speed settings with rad full open. Hold it there in level flight and trim. Then toggle the rads closed. Since the rads are modeled separately, then you can do the test for both rad types independently and together to see the different effects. It wouldn't surprise me if this piece got dropped because...Oleg left. He definitely cared about flight models and quality products. But he is working a new job now. ![]() |
#6
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How is wind going to affect any test. IAS is not wind affected ... (unless you are stationary on the ground
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#7
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if it is variable in speed and direction, it will have an impact on your TAS/IAS at any moment in time. correct???
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