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  #1  
Old 10-31-2011, 08:04 PM
IceFire IceFire is offline
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Originally Posted by EJGr.Ost_Caspar View Post
That would be generally easy to make. But since the freely placeable flak units in game are always on ground level, we would have to make a choise of:

1. having a few types of tower objects with fixed armament
2. importing many new AA versions, which are to use only on top of the unarmed objects
A couple of types with fixed armament wouldn't be a terrible thing. Aviar is right, something along those lines would be useful for building missions in some cases although copy and paste helps in a big way these days and is the single most useful addition for me in the FMB.
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  #2  
Old 11-09-2011, 07:13 AM
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greybeard1 greybeard1 is offline
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Flak towers were in "Aces Over Europe" (Dynamix - 1993): it's a pity that each new software house does not start from the "state of art".

GB
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Old 11-10-2011, 03:40 AM
IceFire IceFire is offline
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I do remember trying to convince some AI planes to ram the tower while chasing me. I can't remember how successful I was
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Old 11-14-2011, 01:13 PM
Pursuivant Pursuivant is offline
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There's been some talk among modders about how to do flak towers.

The big obstacle is that you can't elevate flak guns (or most other objects) off the ground, so you can't place flak guns in flak towers. The ways around this might be:

1) Define the flak tower as a "ship" which is immobile but which can be placed on land. AA guns on the tower are part of the larger model and the tower can be "sunk" if it takes sufficient damage.

2) Define the flak tower as a "mountain" on which other objects can be placed. This idea is based on the premise that it's possible to place objects on the Mt. Suribachi object.

This sort of object would be indestructable and wouldn't require the flak guns to be part of the larger object. It would mean that individual flak guns would need to be placed on the object by mission builders, however.

So far as I know, nobody with the 3d and coding skills has had sufficient interest in flak towers to explore these options. They would be welcome additions to many German and English Channel maps.
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Old 11-14-2011, 01:25 PM
Zorin Zorin is offline
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Quote:
Originally Posted by Pursuivant View Post
There's been some talk among modders about how to do flak towers.

The big obstacle is that you can't elevate flak guns (or most other objects) off the ground, so you can't place flak guns in flak towers. The ways around this might be:

1) Define the flak tower as a "ship" which is immobile but which can be placed on land. AA guns on the tower are part of the larger model and the tower can be "sunk" if it takes sufficient damage.

2) Define the flak tower as a "mountain" on which other objects can be placed. This idea is based on the premise that it's possible to place objects on the Mt. Suribachi object.

This sort of object would be indestructable and wouldn't require the flak guns to be part of the larger object. It would mean that individual flak guns would need to be placed on the object by mission builders, however.

So far as I know, nobody with the 3d and coding skills has had sufficient interest in flak towers to explore these options. They would be welcome additions to many German and English Channel maps.
The elevation is done within the 3D modelling program and by the use of hooks. That is definitely not the problem.

All you need to do is load the artillery object and the bunker object into your modelling program, place the artillery ontop and remove the ground level hook of the artillery and rename the one of the bunker. Save and done.

The code will be 100% the same as the one of the regular artillery on the ground so no work involved there.

Should be done in a day for all light and medium artillery pieces we have for the three nations.
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Old 11-16-2011, 03:34 AM
IceFire IceFire is offline
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Even if there is something that makes that difficult... a stationary ship/armor object would probably suffice. Less configurable mind you but still an option.

I also found a picture of the tower I was thinking of...



EDIT: I'm not even sure if that is a flak tower... hrmm!
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Last edited by IceFire; 11-16-2011 at 03:36 AM.
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  #7  
Old 11-18-2011, 09:58 PM
magot magot is offline
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I had in plan but for now it´s not realized done for Berlin or for Vienna town one model of Flakturm. (Flakturm VI - Stiftskasern, Vienna)
Problem is map. Is there only map of Berlin.
Map with Vienna is in progress in Czech community but in early time where not Flakturm done.
Second thing is that must be done flak40 zwiling (128cm) and flak38 vierling (4x20mm )which is not in IL2.
Third thing find solution for advanced AI which will be aim only in one air "cube" with two level light vs heavy flaks.

Is there too much things and very small use
Am not sure if will be in anytime realized
Now I have in progress only flak38 vierling ... but for trains/ground use
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Last edited by magot; 11-18-2011 at 10:09 PM.
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  #8  
Old 11-19-2011, 09:19 AM
Pursuivant Pursuivant is offline
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Quote:
Originally Posted by IceFire View Post
I also found a picture of the tower I was thinking of...
Not a flak tower. It's a French-style water tower.

THIS is a flak tower:

http://upload.wikimedia.org/wikipedi...r_dsc01576.jpg

or, if you want the allied version:

http://growabrain.typepad.com/photos...es_estuary.jpg

Not that I wouldn't object to seeing that sort of water tower in the game!
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