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Gameplay questions threads Everything about playing CoD (missions, tactics, how to... and etc.)

 
 
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Old 10-20-2011, 11:33 AM
Gollum Gollum is offline
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I agree with previous posters that cars are vissible on roads from commercial aircraft flying higher than the altitudes we fly at so aircraft that are larger (even though camo) should be visible, atleast in the size of the object or plane 3d model. To say that tshey are only visible because they are on roads is not true. It all depends on what color the road is and what color the car is. An extremely small dot thhat doesnt even have a rendered camo skin is not realistic and nobody can argue with that since the camo skin is not even being rendered and is not the real reason the plane is hard to spot. I truley believe the distance to scale of the planes ratio is off at large distances. If camo paint is the reason for it being dificult to spot then why do raf pilots have the same issue spoting yellow and silver 109s.. i think the true fix should be to model the scales properly at large distances. After doing so the camo would only come in to play when the colors it was above were the same as the planes. This would make planes over similar colors more difficult to spot but nowhere as dificult as they are now. Currently the scaling rendered is like trying to spot a black painted fire hydrant from your cockpit at 3k.

Last edited by Gollum; 10-20-2011 at 11:39 AM.
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