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Warrior, Paladin, Mage Different classes in King's Bounty

 
 
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Old 10-10-2011, 08:38 PM
Vulture Vulture is offline
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Join Date: Mar 2009
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Clearly the insane dmg output and the immortal buffed Phoenix break the game ^^ But it's quite the only way to play this setup.

Can't wait for Demonis/Ultrax/Labyrinth and the likes. I still have no idea how to make up for the initiative problem against Dragons and Archdemons and the nonexisting distance they create by their speed. I mean if you can start first you'll be able to put 3 troops behind Icy Thorns and maybe two in a line so Dragons will go after them of which one you can Time Back and resurrect the other. But you'll lack 2 damage dealers as they will be swarmed with Dragons and only be able to melee them. Placing one trap on each end of the line will spare you some incoming damage. Against Green Dragons, however, I'm stumped for an answer as this is beyond me. You can't guess where they're gonna use their Capture Target from as it doesn't necessarily have to be from the front. They can just break up that line and then other Dragons will choose a different angle diagonally and all of a sudden hit the 3 behind the Icy Thorns.
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