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#1
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The airwarefare.com knowledge base is all well & good, but there is virtually no information on the FMB there at this point in time. Also, a KB is not a FMB manual, it is megrely an ad-hoc collection of information snippits to be trawled through like everywhere else on this subject.
I'm talking about an actualy user-created FMB manual that covers all the aspects of thre FMB. I agree that there has been virtually no information about the FMB coming from the devs. Just for example, COD users have posted here some information on the car.cpp script, but no-one has any information about the other *.cpp scrips. There is no information available on the 'use script C' tickbox in the objects properties tab. Let's start compiling a comprehesive FMB manual. I don't much care where it is located, provided it covers all of the various FMB tabs, tick-boxes & setups etc.
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#2
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The problem with the *.cpp is that there is no difference between the most. I ve testet some variations but don't see any difference. So i think this feature is not fully implemented in the game at the moment.
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#3
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There will not be a manual till FMB features are finalized 95% at least (2012-2013?) A lot of things is changing with every patch.
I opened FMB in April for the first time not having prior FMB experience. Most of it is self explanatory (80%) if you start studying others' missions which came with the game (e.g. campaigns) and other posted here. The rest 20% was discussed in this forums section in length back in April and May. Please use forums search function and check out my replies to similar threads in the past. If you can not find something using search (what I doubt) please start a separate thread with each particular question. Last edited by Ataros; 10-07-2011 at 11:18 AM. |
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#4
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Naryv mentioned that some .cpp scripts are rudimentary (like airport.cpp iirc). It is better to program all these functionality in mission scripts if it is not available in game already. The only one that works is car.cpp one or maybe another one which is used with projectors (if any).
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#5
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Quote:
Are you interested in the FMB in general or basic mission building too? Quote:
Forum: Unstructured, chaotic Items of interest not easily accessable Search is fine, depending on users ability to phrase search term correctly and know what they are actually looking for! Cannot always depend on accuracy of information in posts. Many posts made without proof, testing or review and over time become outdated or irrelevant. Can you rely on the forum host to backup regularly? Will the forum host provide support for 2 - 5 - 10 years without pruning or deleting posts? AW Knowledge base: Highly structured. Articles sorted into specific topics & categories and well presented Search has the usual limitations but is more effective as articles already more organised. Easily edited. Easily updated. Relevant, reviewed content Backed up daily 11 year track record of reliability. The security comparisons may seem a bit chicken little but websites and forums have been lost before due to webmasters moving on or failing to backup databases, it happened recently with IL-2 DCG forums and early in IL-2 history with Sturmovik technica online FMB manual, IL-2 skins etc. Forums are great for discussion and bouncing around ideas but the end result should be a KB if you want to have anything structured and user friendly for a newbie to a pro. Quote:
If anybody is interested in writing for airwarfare.com let me know and I will update your membership to allow you to create, edit and post articles to the KB. A wiki would require a team, again please contact me if interested. Last edited by Gamekeeper; 10-07-2011 at 02:46 PM. |
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