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Fantasy Wars Turn-based strategy. Gather an army, upgrade units, study magic spells, participate in castle sieges and assaults to destroy the great Orc Ugraum’s horde.

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Old 01-14-2008, 06:11 AM
bman654 bman654 is offline
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Join Date: Jan 2008
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Hmm, back to the King and General topic...

I tried this one on Hard. My first attempt I accidentally let Derrick get killed. My second attempt I got thrashed when the enemy reinforcements came down from the north. My third attempt, I won it on turn 10. Though I got a lucky break and probably should have taken me 2 more turns to win.

There's no reason you can't have totally conquered and killed all the defenders at the first town near your start and the first castle by the end of turn 6 with little or no losses. This includes getting all the artifacts. The artifact from the Swamp castle that heals your troopers is *really* nice. Don't be afraid to use the army screen to swap that artifact around to your injured troops.

Once you've taken over the first castle, the trick to winning quickly is to split your forces and have each group conquer one of the 2 remaining castles. Actually, this is the trick to winning many missions with Gold.
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