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Men of War: Vietnam A new title in the world-known Men of War real-time tactics game series |
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#1
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I have finished the first mission "Final Stand", it was awesome but I'm not able to run the second mission "Killing Fields".
When I press the "spacebar" to continue, the screen went blank and I press again, it close the whole program. Anyone have this error? I love this mod and please help. |
#2
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I have finished the first mission "Final Stand", it was awesome but I am not able to load the second mission "Killing Fields".
When I pressed the "space bar" to continue, I have an error message. Anyone have this problem? I love this mod, please help. |
#3
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did anyone else had this problem with the last release (V04) ? *in the meanwhile as a work around , go to : C:\Documents and setting\%USERNAME%\My Documents\My Games\men of war:vietnam \profiles\player (if you use other profile go to the active profile folder) open the file game_progress.set with a text editor(back up the file before in case you mess things up) find the code : {"single/vnewmissions/vmod2:0" and add below it : {completed} then save and exit . (you can see how it's done in the file itself with missions you all ready finished,just imitate how it was done in previous missions ) anyway,that should open up the third mission in the game for you . Last edited by Men Of Peace; 10-10-2011 at 01:03 PM. |
#4
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Men of peace i sent you a pm,with updated mission link.
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#5
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My apologise as I'm not able to post a screen shot. However, below are the error message. eSurface::FromDXTexture: _texture can't be NULL (esurface.cpp, 276) ---------------------------------------------------------------- >>>>>>> main >>>>>> mp.thread_single.exec >>>>>mp.thread_single.exec.prc >>>> thread.exec >>> renderThread ![]() >> render.scr > render.tgt |
#6
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like planes , there might be a fix for that in the future , but not at the moment ,but inside the game it works fine ,and that's the important thing , so you create in the editor and test and play in the game ,it's less convenient then what we used to ,but at least it works . same goes for your second and third problem , if it works in the editor , i mean if the hero is there and working,you just dont see his portrait,if the breeds are there just not displayed correctly in the editor , (if they are not there at all you forgot to import the files from the game.pak) then when you'll test it back in game all the missing details wont be missing . spray and pray made excellent explanation on his web site ,check it out . Quote:
you've mistakenly set them to stand. |
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