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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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you can safely bet that the people who worked on IL2 AI's went away, and were not in there anymore to work on IL2CoD's AI.
you can also bet that the new people haven't worked on IL2 CoD more than half-a-year - a year (and most probably there was only one assigned to this). that's what my almost 10 years game-developing experience tells me when I am looking at the launch/current state of IL2 CoD's AI. |
#2
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#3
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Love the new patch and really appreciate the effort but the AI is still porked.
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#4
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Today, even after many patches, even with just 1 plane in the air and a few ground objects, the terrain still does not load smoothly on a very high end system. Adding more ram and more cpu power hardly makes a difference because the game is unable to use it. To me it seems the real root cause is the game engine itself. Only when they've managed to fix this they will have time to look into the AI. We can only hope - and Luthier mentioned a ~ 50% improvement - they'll find what the real trouble with the current CoD game engine is. Right now, it's still not running smoothly, especially when compared to IL2 10 years ago. Rgs, FP
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Intel Core i7 2600 @ default clocks MSI P67A-GD65A Motherboard Vertex2 SSD Raid1 1 Tb data disk 8GB DDR3-1600 MSI Geforce 680GTX @ default clocks Hotas Cougar X-Fi Music |
#5
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The dev's are now asking for specific examples to improve the Ai. See HERE
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When one engine fails on a two engine bomber, you will always have enough power left to get to the scene of the crash. Get the latest COD Team Fusion patch info HERE |
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