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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 09-12-2011, 08:38 AM
Tree_UK
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Hi Bliss, thanks for all the work your doing server side. May I make a suggestion, would it be possible just for one week, to run a channel map with no AI, no Ships and very little cloud, just make it a pure dog fight server, and allowing bombing and stafing of the airfields. I think this would bring a tremendous amout of people to your server and reduce the amount of pauses/stutters /FPS drop caused by all the other stuff.

Just a suggestion. S!
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  #2  
Old 09-12-2011, 09:27 AM
ReconNZ ReconNZ is offline
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Originally Posted by Tree_UK View Post
Hi Bliss, thanks for all the work your doing server side. May I make a suggestion, would it be possible just for one week, to run a channel map with no AI, no Ships and very little cloud, just make it a pure dog fight server, and allowing bombing and stafing of the airfields. I think this would bring a tremendous amout of people to your server and reduce the amount of pauses/stutters /FPS drop caused by all the other stuff.

Just a suggestion. S!
Tree there are lots of dogfight servers! ATAG is awesome because of the AI and the continuous nature of the missions. Bliss please DONT do this!
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Old 09-12-2011, 09:41 AM
Ze-Jamz Ze-Jamz is offline
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Originally Posted by Tree_UK View Post
Hi Bliss, thanks for all the work your doing server side. May I make a suggestion, would it be possible just for one week, to run a channel map with no AI, no Ships and very little cloud, just make it a pure dog fight server, and allowing bombing and stafing of the airfields. I think this would bring a tremendous amout of people to your server and reduce the amount of pauses/stutters /FPS drop caused by all the other stuff.

Just a suggestion. S!
~S~ Tree

Im not sure i agree with that fella, as stated above ATAG isnt a dogfight server, and having things to bomb should be bringing others into the mix that dont generally wanna DF...I cant see removing them making 'more' people join?

I for one like taking down AI bombers just as much as human players..and tbh if they were not around these last couple of nights i wouldn't of had anything else to do

Clouds- I'm not sure if they are causing Lag or not so that may be an option until they have optimized things further.

Strafing- Im all for that and its the side being strafed responsibilities to CAP
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  #4  
Old 09-12-2011, 09:49 AM
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klem klem is offline
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Quote:
Originally Posted by Tree_UK View Post
Hi Bliss, thanks for all the work your doing server side. May I make a suggestion, would it be possible just for one week, to run a channel map with no AI, no Ships and very little cloud, just make it a pure dog fight server, and allowing bombing and stafing of the airfields. I think this would bring a tremendous amout of people to your server and reduce the amount of pauses/stutters /FPS drop caused by all the other stuff.

Just a suggestion. S!
Only if you and all your buddies are willing to fly the He111s

Pure dogfight is what I am trying to get away from. Bliss is trying to create on-going missions which are objective based.
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Old 09-12-2011, 09:52 AM
Ze-Jamz Ze-Jamz is offline
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Only if you and all your buddies are willing to fly the He111s

Pure dogfight is what I am trying to get away from. Bliss is trying to create on-going missions which are objective based.
Have to agree..

Please dont have just a DF server..AHhhh, plenty of servers for that.

Do agree that things can get a bit choppy now but its only been this bad since the latest Beta so lets hope they fix it again for the official release
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  #6  
Old 09-12-2011, 12:45 PM
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bw_wolverine bw_wolverine is offline
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I only get a small freeze every now and then. Nothing that seriously impacts my enjoyment and I agree with the other statements about why the ai bombers and things should be kept in.

ATAG's server guys do a good job.

Last edited by bw_wolverine; 09-12-2011 at 01:22 PM.
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  #7  
Old 09-12-2011, 12:53 PM
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furbs furbs is offline
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Its no problem when there is 20 people on but when the number is 30 and above is when it gets laggy and unplayable for me.
I know people like the AI flights but cant we reduce the numbers and test it?

Plus, Bliss do we really need 40 ships each side of the channel? it looks unrealistic and with all the dots showing through the terrain it looks quite silly.

10 ships for each side spaced over 2 areas out would be fine.
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