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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Ice,
I have been shopping for an SSD 64GB Crucial M4, as the latest SSD technology is not quite ready for prime time as our HD technology is. Once I locate one at the correct price point I will get one. |
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#2
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hmmm...don't think you got me right. I'm talking about the video RAM of the graphic adapter, not about SSD or HDD. Anyway, I'm running a 256GB Crucial m4 and a 1TB Western Digital Black Caviar at SATA6. Tested CloD on both drives with no remarkable difference, except the loading times.
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#3
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The "new" graphics engine is just this FPS killer blue filter?
Can't resist... And i'm a fanboy... |
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#4
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Now steam is jacked and the normal connection steps are rejected. Steam blows
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#5
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Quote:
EDIT: Link to comparison of different memory speeds and it's impact on the Sandy Bridge chipset (which most of us with new rigs use here): http://techreport.com/articles.x/20377/3
__________________
i7 2600k @ 4.5 | GTX580 1.5GB (latest drivers) | P8Z77-V Pro MB | 8GB DDR3 1600 Mhz | SSD (OS) + Raptor 150 (Games) + 1TB WD (Extra) | X-Fi Fatality Pro (PCI) | Windows 7 x64 | TrackIR 4 | G940 Hotas Last edited by mazex; 09-10-2011 at 12:22 PM. |
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#6
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This is my 3DMark Score before and after adding more RAM:
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#7
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The bottlenecks of this sim are CPU+RAM.
ANY graphics settings here have minor FPS impact than number of AI aircrafts and ground units ingame - even if I can't see these units. I believe that the direction needed is focus in more RAM usage and multicore suport. Looking at the graphics engine only is poor. Test for yourselves. |
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#8
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Quote:
The bottleneck is still the game itself; it simply does not make optimal use of latest multi core cpu's. What it does however is, is put a hefty load on the GPU when you run near max video settings. Rgs, FP
__________________
Intel Core i7 2600 @ default clocks MSI P67A-GD65A Motherboard Vertex2 SSD Raid1 1 Tb data disk 8GB DDR3-1600 MSI Geforce 680GTX @ default clocks Hotas Cougar X-Fi Music |
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#9
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Quote:
CloD uses all GPU power available. And if the game doen not make optimal use of latest mulit core GPU's, the bottleneck IS CPU and RAM... |
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#10
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Exactly. You can't have a game with massive stutters, an inability to run SLI, and crazy FPS dips and then have "the fix" be a SSD. I've got one...guess what, it still runs like something is broken.
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