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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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Quote:
I'm so sorry, but what the HELL are you on about? In an online war (such as the AFW, see http://www.war.by-airforce.com ) the outcome certainly isn't fixed, since the side who gathers more tactical and strategic victories (and thus either gains sufficient territory or destroys the enemy's supplies and production) will win the map - and they can only do it when their combined arms work together! So what "never changing fixed outcome" is it that you're talking about - say, the Reds, always winning regardless of how the Blues wage their war, or what? |
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#2
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In case you missed our discussion last page... LEXX (last page):: Quote:
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#3
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Yeah, but as I pointed out none of the current OL wars to my knowledge _are_ static - whereas you OTOH stated that:
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Capiche? |
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#4
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...and thus you're more than welcome in joining us playing AFW at will, because as I stated the individual episode / map outcomes most certainly are dynamic - and thus should suit your stringent offliner criteria 100%, now shouldn't they
Last edited by msalama; 01-03-2008 at 12:07 PM. |
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#5
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...or, yet in other words, you wouldn't NEED to join a static OL war w/ a fixed outcome because they're NOT static BUT dynamic! U catch my drift, eh?
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#6
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...which, again, brings me back to the original reason for my bewilderment, namely: WTF are you talking about static OL wars because they're not static but DYNAMIC???
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#7
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I refer to Oleg's personal preference for static and scripted "historical" campaigns -- to the extreme of calling dynamic campaigns "arcade" -- because if he fails to see the fundamental value of dynamic campaigns to his customers, it *might* negatively affect the development of an immersive dynamic Online War available through the publisher for Oleg's next sim: BoB And Beyond.
If we fly in airplanes, we all hope the airplanes' designers like airplanes. |
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