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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 09-06-2011, 07:44 PM
Ze-Jamz Ze-Jamz is offline
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Yea thats what i have ^
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  #2  
Old 09-06-2011, 07:49 PM
Tree_UK
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Coop still doesn't work, though not certain that it was being fixed.

Flickering still bad, but worse down low.

FPS drop.

Still no fuel loadout in single player. Again this may or may not have been addressed.

STILL...NO FSAA !!!
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  #3  
Old 09-06-2011, 08:05 PM
anavas44 anavas44 is offline
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- Loadouts doesn't work for single player missions

- Force Feedback takes ages to enable when starting a mission

- Flickering shadows on ground (the shadows of the trees and of the smoke)

- FSAA still doesn't work on ATI cards
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  #4  
Old 09-06-2011, 08:10 PM
pupo162 pupo162 is offline
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Quote:
Originally Posted by anavas44 View Post
- Force Feedback takes ages to enable when starting a mission

s
doesnt happen to me.


hwats your joystick? and system? not that i can help, but if someone knows how to, they cant guess this stuff
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  #5  
Old 09-06-2011, 08:23 PM
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3ra_Luke 3ra_Luke is offline
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Just a little one:
- Gunsights sun covers are transparent. They sare useless now. On the other side, the gunsights ilumination is much better now.
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  #6  
Old 09-06-2011, 08:28 PM
Vengeanze Vengeanze is offline
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Problem: No change in engine sound when opening and closing canopy.

Tested in a spit in cross-country and a hurricane in the campaigns first two missions.
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  #7  
Old 09-07-2011, 09:03 AM
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Mad G Mad G is offline
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Quote:
Originally Posted by anavas44 View Post
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- Force Feedback takes ages to enable when starting a mission

I have it too. Here a Sidewinder FFB II. Also when shoot Me 110 guns, loose AC FFB.
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Old 09-07-2011, 01:05 PM
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Varrattu Varrattu is offline
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Quote:
Originally Posted by anavas44 View Post

- Force Feedback takes ages to enable when starting a mission
Not confirmed

Quote:
Originally Posted by Strike View Post

-Sound heard as if inside cockpit when bailing out
Confirmed

Quote:
Originally Posted by chappy View Post
not really sure if its a bug or just shoddy implementation and substandard work but:

hurricane and spitfire sounds when starting up and when the engine is coughing or stopping simply cut out. causing an ugly suttering noise of engine followed by complete silence followed by engine.
I have comparible sound fade issue (on- & offline) in BF109, possibly we have to wait for the official patch:

When pulling the throttle to idle, the BF109 engine sounds like my calcified coffee machine and finaly the sound fails (motor is on) ... ...
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Last edited by Varrattu; 09-07-2011 at 01:26 PM.
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Old 09-07-2011, 01:17 PM
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steppie steppie is offline
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what with the white dots
I didn't have them before the patch
the first are ships in the harbour that you see through the ground



the next are aircraft He 111 being atttack by hurrie

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Last edited by steppie; 09-07-2011 at 01:27 PM.
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  #10  
Old 09-07-2011, 02:31 PM
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David198502 David198502 is offline
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Quote:
Originally Posted by steppie View Post
what with the white dots
I didn't have them before the patch
the first are ships in the harbour that you see through the ground



the next are aircraft He 111 being atttack by hurrie

we had this bug already before the beta patch.but it was not as obviously as now.those dots are visible through everything.
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