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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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I have no interest in this game because of the lack of a dynamic campaign with moving front lines ect. It has no incentive. It would be fun to play being able to potentially lose/win the conflict.
DSC A10 is amazing. |
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#2
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tempted with dsc A10 just not sure if its a bit complex for me
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#3
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Using a computer to simulate computers in a jet sound boring to me.
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#4
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Quote:
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#5
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Quote:
Regarding Flight Sims, 1946 covers everything I need, especially with UP3 and HSFX 5.01 but that for now (oh and Wings of Prey) is where my interest stays. As for new games, Battlefield 3 is where my money has already been placed, especially with the new Frostbite 2 engine, but I am currently enjoying Dead Space 2, the brilliance of audio is something that it really excels at...shame other Software Developers didn't think about the sound at initial release Cheers, MP
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#6
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Where did you get the idea that anyone was supposed to call you?
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#7
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Jesus crime in Italy, I can't believe I am even responding to another "the devs have abandoned the game"-thread.
But, take RoF for example, they started out with online only and 2 flyable airplanes, they continued working on the game, have all kinds of airplanes available now, an offline career mode with everything you would want out of it, online play, quick missions and a couple more things.....and it took them forever and a day to get to this point, graphics improvements included. Just played it again last night and imho CoD is the better sim. On their forum were also multiple threads about how there is no progress with features people wanted, how the devs are not updating the community and as soon as a thread like this one came up it was locked by a more than po'ed company guy, very understandably so, they started to get really, really sick and tired about the whining on the forum, all the while they were working hard to meet the communities wants and needs. Now a lot of people are using RoF as a reference for how a flight sim should be. And if you want a dynamic campaign play The Enlightened Florist's campaign. I was told on this forum that IL2 1946 started out just the same way, no dynamic campaign, that was later community created and then incorporated into the game oficially. This sim will be the sim to define sims in the future, chill out and have patience, I know hard to do but there is no other way. I just hope 1C doesn't run out of funds, hmm...gives me an idea for another thread...... |
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#8
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A lot of people forget what il2fb was like when it was new. Some of the flight and damage models were really bad. Remember deltawood? You couldn't fly over cities, even with a top of the line rig because your framerates would tank. I think that the expectations of today's simmer has changed. They expect/demand smooth performance at full settings.
I also think PR standards have changed. It is not acceptable for a publishing house/developer to be this lax in their dialogue with the fan base. This needs to be addressed. |
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#9
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IL2 demo was acclaimed, Il2 and il2fb were rated 9.2/8.6 at gamespot... and the 2001 graphic was heavy but great compared to any kind of games, even fps...
Last edited by andrea78; 08-27-2011 at 07:52 PM. |
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#10
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Agree with you. And perhaps it will be the WWII sim to define WWII sims, but not the sim to define sims in the future. No way. Its potential is good, but not that good.
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