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| CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#1
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@Anvifolk
Yes that is what I'm saying. The missions I fly online are two hours long. So I want to get in the game, not the start-up ritual. @Blackdog My criticism is meant as constructive and should be taken that way. I also think it fair to defend the game I choose to play because it is better than CLoD. If CLoD met my expectations, then I would be playing that. It's up to 1C to fix it or not. |
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#2
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To the topic, just remember the HL in the golden IL2 days. Of the 1000 online players maybe 10% were playing on full-real servern. But then you still hat the Hud-Log and usually on even on the full-real servern you had far from realistic surroundings. The most popular servers were the servers with shorts flight time to the mass furball on deck. Now take a look at the CloD, despite the state it is in, there is one populated arcade server and one populated full- real server. Also here you only have minimized flight distances to action, no realisitc surroundings. CloD went one step furhter in the direction to a simulation, event though is pretty much still an action shooter like IL2 with simulation elements, what do all the rest of the 90% online players do, who populated the acrade servers in the HL?
As far as I`ve read, switching off CEM is no option, due to program issues, and if the simple start-up procedure is already too much for the most players, how are the supposed to get along with simulated plane characteristics as the 109 ReVi, wariming up, the pitch control or temperature monitoring, where you don´t get a hud log message "Overheating"? I think there will be servers soon, which have airstart next to each other, so the gameplay will be reduced to what the most players seek - action as fast as possible, without any abstract obstacles like simulation elements. I personally hoped CloD would be sophisticated simulation, but I am fine with the action shooter it is now, because there simply is no other WWII game, which is as close to a simulation as CloD.
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#3
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Back in April there were several servers with easy engine management. They were not as popular as CEM servers because CEM is the fun of this game. Thus these servers switched to CEM settings eventually. I witnessed this process when decided on Repka settings. None of 3 Repka servers has CEM off because there is no demand for easy settings in CloD.
If anyone wants an arcade server he can run it without any problems. CloD just gives us the option to have CEM on unlike any arcade game. It is good to have more options isn't it? Another example is RoF where 3 out of 4 populated servers have CEM on. Some people prefer arcade setting however. There is nothing wrong with this. They can start their own server on their PC every time they go online and find friends on this forums to fly together. |
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#4
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Finally someday, if CloD will see old age, there will be more diverse server options. I just predict, that the most popular server will not be the full real server, which centers around realisitc simulation immersion. More just like the old Il2 1946 Spits-vs-109 airquake servers - and that`s what the most players want and so why simulate at all? Why not go for WoP, but I am drifting...
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#5
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#6
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i personally just want build some 'easy' COOP misions (without the need to go too deep in this script programming......) and fly them with my squadmates.
time will tell....... |
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#7
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Unfortunately without HL style online war coops there is not much interest for me now.Hopefully it will get better, but I have serious doubts, and have all but lost interest.
Once the new patch is here there will be a jump in online numbers, but if there are still problems then the numbers will die off again. |
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#8
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Well, as one of the guys that hasnt had much to do with it I can tell you why I havent, and why everyone I know hasnt.
I don't have anything against it exactly, but its just uninteresting, unfinished, and hollow. I'm sure that when a finished product is released the players will come in droves but the reputation that this sim has precedes it far and wide. I know many guys that simply wont bother with it, and wont until its of the same quality as IL2. Understand their mindset, why leave a good thing right? If we wanted to just fly a simulator, we would fly FSX or some such sim. In that regard as far as CEM sure, CoD is fine. But its a COMBAT simulator, and in this regard its just a bit, hollow compared to the alternatives. Then add in that it isn't visually gratifying and confined to a very small, and to many uninteresting part of the war and well its just a recipe for disaster. Why should we bother to learn to fly the new sim when it doesn't offer anything that we want?
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#9
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#10
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Ive never understood this "Vulching" concept. That's combat!
The only thing I hate is the d-bags who shoot parachutes. That was not tolerated for the most part, and as far as I'm concerned anyone who does so should earn an instant ban. Its one of the reasons I don't care for spits V 109's, too many times I see a guy shoot someone down, then swing around and shoot the pilot in his 'chute. Disgusting.
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