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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 12-26-2007, 12:46 PM
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zapatista zapatista is offline
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Originally Posted by jasonbirder View Post
Surely its the regular Hyperlobby players that have the issue with trust, you expect...no, indeed demand to be able to play with random, anonymous people of all ages and all nationalities and for that to be in a friendly historically accurate cheat-free environment!
Long before the Sound Mod came along there were issues with anonymous online play...whether that was suspected cheating, known exploits...(Lag Manipulation, Prnt Scrn, Disconnecting), innappropriate behaviour (bad language, abuse of chat/teamspeak), bad gamesmanship (friendly shooting, vulching, shoulder shooting, kill stealing etc etc...Thats without even mentioning the typical plane choices of many online players...
The issue is not with the Mod, but the fact that amongst Online players there will always be people who will abuse the system..whether to gain an advantage for themselves in their narrow "stat driven" mentality or simply because they enjoy spoiling other peoples fun...
Get rid of that element, be that through stronger Server Admin, Password access or private servers and you will have the gameplay you desire...Sound Mod or no Sound Mod.
it doesnt really work like that in practice, and having the program files open as they are now is very different from the odd cheater pressing printscr.

the great thing about the online community with il2 has always been that at almost anytime of the day you can find some online servers with other enthusiasts on it from around the world. you dont need to know them personally for this to work, but it does/did rely on a fair and level playing field.

given the previous track record with hacks in most other games, we'll rapidly descend to the lowest common denominator.
  #2  
Old 12-26-2007, 01:05 PM
jasonbirder jasonbirder is offline
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the great thing about the online community with il2 has always been that at almost anytime of the day you can find some online servers with other enthusiasts on it from around the world
Surely if it was such a great community, you wouldn't have to worry about people cheating you, the moment the opportunity became available?
  #3  
Old 12-26-2007, 02:04 PM
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@jasonbirder

what is it that you have to talk bad about the online community?
just to have the last word in a lost argument?
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Old 12-26-2007, 02:19 PM
LEXX LEXX is offline
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jasonbirder::
Quote:
Surely if it was such a great community, you [zapatista] wouldn't have to worry about people cheating you, the moment the opportunity became available?
robtek::
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@jasonbirder

what is it that you have to talk bad about the online community?
just to have the last word in a lost argument?
That wasn't bad talk, but an observation on a small minority of hostile behaving players who can negatively effect anonymous public server gameplay and the worries of the majority of anonymous public server players.

Indeed. Hostile or non-cooperative gamer behavior on anonymous public servers years before this mod/hack is why many Online players retreated to private servers, or in extreme desperate cases, ran back to Offline play.

Zapitista raises an interesting point however and we'll take it further. One of the popular features among many customers is instantly available -- on demand -- anonymous gameplay without facing the need to trust other players on the field. For the Newbies just entering the sim, or first going Online, they may not know a "private" squad/server to join, and so see the anonymous public servers first -- along with the potentially hostile behavior and now, potential mod/hack cheating and more important, actual and popular webboard accusations of mod cheating.

Oleg poasted at ubizoo that he would split BoB And Beyond into "moddable" and "unmoddable" versions -- moddable for Offline play and open mod friendly servers, and closed or no modding to no-modding servers.

To some extent, we hope that's what happens with "moddable" 4.08 and "unmoddable" 4.09. From FB 1.0 up to now, the sim has been at one extreme -- "unmoddable" but with the mod/hack became more or less the other extreme -- "moddable." Hopefully, 4.09 will allow "unmoddable" while those wishing "moddable" will still have 4.08.
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Old 12-26-2007, 03:16 PM
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zapatista zapatista is offline
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Originally Posted by jasonbirder View Post
Surely if it was such a great community, you wouldn't have to worry about people cheating you, the moment the opportunity became available?
i often find your sense of logic hard to follow. you make leaps and bounds between totally unrelated factors and blend them into a soup

yes, its great that you can find online servers with other enthusiasts on it from around the world, and having a level playing field.

how do you suddenly equate that with it not mattering that you can now join those same servers with hacks and other forms of cheating, and that the use of those hacks and cheats is unrestricted and remains undetected ? or that those same hack users not caring about the disruption caused to legitimate users ?
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Old 12-26-2007, 04:58 PM
LEXX LEXX is offline
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Originally Posted by jasonbirder::
Quote:
Surely if it was such a great community, you wouldn't have to worry about people cheating you, the moment the opportunity became available?
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Originally Posted by zapatista View Post
i often find your [jasonbirder] sense of logic hard to follow. you make leaps and bounds between totally unrelated factors and blend them into a soup

yes, its great that you can find online servers with other enthusiasts on it from around the world, and having a level playing field.

how do you suddenly equate that with it not mattering that you can now join those same servers with hacks and other forms of cheating, and that the use of those hacks and cheats is unrestricted and remains undetected ? or that those same hack users not caring about the disruption caused to legitimate users ?
Jasonbirder has offered us a too brief although deep insight into how a small minority of cheating players might negatively effect the otherwise great anonymous public server community when a possibility arises. As we covered last page, hostile or non-cooperative gamer behavior on anonymous public servers -- along with older cheats and exploits -- long before this mod/hack appeared is why many Online players retreated to private servers or even escaped back to Offline play. This long history of social behavioral problems on the FB/PF anonymous public servers shows that cheaters may be waiting to jump upon any opportunity that may arise.

However, we cannot assume that anonymous public server gameplay is the only gameplay that Oleg's customers are interested in. I think we are confusing the desire felt by many of Oleg's customers to improve alternative forms of gameplay with the desire by a few to cheat in the anonymous public servers. The solution for all of Oleg's customers would be an effective version split, say...

(1) Unhacked 4.09 for those hoping for cheat-free anonymous public server gameplay and those wanting to use new 4.09 features for any form of gameplay, including Newbies to the online aspect of the sim who would see this version first and only later (a good reason for the ubizoo Mod censoring) learn about....

(2) Hacked or unofficially "moddable" 4.08 that allows Oleg's customers to customize their sim in new ways that allow deeper simulation immersion for those who desire it.

------

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  #7  
Old 12-26-2007, 05:40 PM
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FA_Retro-Burn FA_Retro-Burn is offline
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Well, I hope the server admin's institute some kind of I.P. ban on those offenders. As a member of the Winds of War, I have not seen any complaints thus far on our server.
  #8  
Old 12-26-2007, 07:22 PM
JG27_brook JG27_brook is offline
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Originally Posted by FA_Retro-Burn View Post
Well, I hope the server admin's institute some kind of I.P. ban on those offenders. As a member of the Winds of War, I have not seen any complaints thus far on our server.
WC does the same , WCWF we try too run a clean server , with no buts
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