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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

View Poll Results: Acccuracy and preference for moded vs current tracers
I think we should immediately use the "new" tracers. 19 14.18%
I think with some more work the "new" tracers should be used. 50 37.31%
Indifferent to the tracer effects/possible effects. 35 26.12%
I like the current tracers. 30 22.39%
Voters: 134. You may not vote on this poll

 
 
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  #11  
Old 07-19-2011, 12:18 AM
ATAG_Bliss ATAG_Bliss is offline
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Quote:
Originally Posted by yellonet View Post
Now I understand, you're the kind of person that start believing something when you've heard it enough times. Guess what, repeating something that is wrong over and over doesn't make it right.
No I'm the type of person that starts believing something when I've,.. wait for it. SEEN something 1000's of times. Such as the point of this discussion. - what tracers look like.

Quote:
The "stream" of tracers is bending but the tracer streak is not, that's what's wrong. In your opinion this doesn't matter, and no one is denying you your opinion, but the graphical representation is still wrong.

If the stream bends the streaks should also. How can someone possibly refute this?
And again, just like your misinformed counter part you couldn't be more wrong. If I jump in front of a train that is moving 60mph, the train will actually slow down, but will you ever see it? No of course not, because the amount of speed is so negligible that it's hardly worth talking about.

When you are firing a weapon that has rounds traveling 20x as fast as the vehicle car scenario you are talking about the shift of trajectory is so negligible that your eye will never see it, let alone see this bend in a very short section of emitted light source.

Quote:
About the elevator, theoretically you could, if you knew when to jump and if you could jump powerful/fast enough.
Even mythbusters made a special just about this instance. I suggest you watch it, you might actually learn something about physics. The amount of force required to overcome the sheer speed of a free fall elevator would leave every single bone and organ in your body a complete mush if any human being was somehow capable of even attempting such a feat. Last time I checked, no super human has been able to completely flatten their entire body by "jumping".

You're also a real bright one.

Quote:
No it isn't. Selective focusing and DoF and more are present in a number of games (to create a movie-esque feel), it's just that it's not needed or wanted in a sim as you're still using your eyes which will create these effects for you whether you like to or not.
Good thing I don't want a movie-esque feel when playing a flight sim. I'll stick to the effects my natural eye balls see.

Quote:
Wow, you're starting to look really bad with all those personal attacks...
I call it like I see it. You have both proven to be utter idiots. I'm not here for a popularity contest, and I would rather not have a flight sim I play turned into a movie-esque feel or have it full of camera effects just because some people actually believe what they see in a movie as real life.
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