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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 07-15-2011, 05:28 PM
BigPickle
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unless you wanna get de-cocked that is

Last edited by BigPickle; 07-15-2011 at 05:32 PM.
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Old 07-15-2011, 05:30 PM
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addman addman is offline
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Depends how "cocky" the fish is. Ok, I'm out now!
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Old 07-15-2011, 05:33 PM
BigPickle
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yeah some prefer un-cocked as well
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Old 07-15-2011, 05:36 PM
Ataros Ataros is offline
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So rumors that Oleg is doing a fishing simulator were probably right. The demand is obviously high.
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Old 07-15-2011, 05:38 PM
skouras skouras is offline
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So rumors that Oleg is doing a fishing simulator were probably right. The demand is obviously high.
hahahahahaha
you make my day Ataros
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Old 07-15-2011, 05:38 PM
roadczar roadczar is offline
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So rumors that Oleg is doing a fishing simulator were probably right. The demand is obviously high.
Stay on topic please.
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Old 07-15-2011, 08:02 PM
Timberwolf Timberwolf is offline
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So rumors that Oleg is doing a fishing simulator were probably right. The demand is obviously high.

I wonder what sound file will be added for the fish
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Old 07-15-2011, 08:11 PM
skouras skouras is offline
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I wonder what sound file will be added for the fish
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Old 07-15-2011, 10:14 PM
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klem klem is offline
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Hmmmm.. nope, the sound disappears when a new fish swims into view
Is it Dx9 ?
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Old 07-15-2011, 08:20 PM
Ataros Ataros is offline
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I wonder what sound file will be added for the fish
It is being tested already in CloD by some lucky beta-testers as an engine sound in MP. New sound engineer just has to add some bubble samples to it (if you remember the last update) and it is ready

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This is Valery Kornilov, our new sound designer. We are redoing our sound from scratch. It is proceeding at a better pace than expected. It’s already in a working alpha state, and everyone loves it. The only thing that makes it an alpha is that a lot of events do not play sounds yet. 95% of the remaining work is simply adding new samples.
It is coming be sure
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