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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 07-07-2011, 04:42 PM
Blackdog_kt Blackdog_kt is offline
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Just chiming in with a bit of personal opinion, so don't treat this as a demand or anything.

If i were in your shoes i would keep the historical checklists without deleting anything. Annotating the parts that are not modeled in the sim is good enough and would save you a lot of time if we got more switches in the cockpit to play with in the future: instead of having to retype them you'd only have to change the font color and republish the PDF.

As for the octane issue again, i would include power settings for both. The situation is a bit uncertain at the moment but even when all things are corrected, i suspect the 87 octane variants will remain in the sim. They are useful for earlier battle of France scenarios (we do have a sizable chunk of map and early axis and allied aircraft, so someone's bound to do it) and as such, a likely outcome of the octane debates is that we might get extra variants in some patch instead of just reworking the existing ones.

Using the Spitfire Mk.I as an example, we might end up a variant modelling 87 octane fuel and two-stage or even fixed pitch propeller, another one with 100 octane and two-stage prop, another with 100 octane and constant speed propeller, etc. Then it would be up to the mission designer and server admins to decide which one to use, depending on the scenario.

In such a case, including all the engine operating limits would not go to waste and once more, it's a bit of extra typing now that can save you the hassle of possibly having to go back and edit it in at a later date.
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