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#12
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Its rather that the amount of damage is not really aligned to the visual effects.
The area of damage is indeed correct (if the rudder is hit, the damage is displayed visually right there), but the amount of damage not. This is in most cases based on the style of the artist, who made the default skins and the damage layers. All along the game this is very incoherent. So better not to trust the visual effects.
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