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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 06-27-2011, 08:37 PM
BigPickle
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Tried that, the bug was still there and with Dx9 it runs like crap for me

Quote:
Originally Posted by Ali Fish View Post
possibly the sound mods are not helping either.
Its a MP bug, using MP in cockpit view make the game sound crash. Never had the problem in SP with or without sound mod.
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  #2  
Old 06-27-2011, 08:40 PM
Ze-Jamz Ze-Jamz is offline
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This MP sound bug is starting to annoy the crap outa me...fact!

Whats more annoying is that i never had it before..now its like every 20 mins i have to restart game...XXXX joke


PLEASE READ
http://forum.1cpublishing.eu/showthread.php?t=24158



.

Last edited by KG26_Alpha; 06-28-2011 at 01:27 PM. Reason: Profanity
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  #3  
Old 06-28-2011, 12:37 AM
Norseman Norseman is offline
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never had any problems with the sound here..
-dunno why, or why not..lol
"flying" online and full cockpit.
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  #4  
Old 06-28-2011, 01:11 PM
skouras skouras is offline
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Quote:
Originally Posted by Ze-Jamz View Post
This MP sound bug is starting to annoy the crap outa me...fact!

Whats more annoying is that i never had it before..now its like every 20 mins i have to restart game...XXXX joke
same

Last edited by KG26_Alpha; 06-28-2011 at 01:28 PM. Reason: Profanity
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  #5  
Old 06-28-2011, 02:19 PM
MadTommy MadTommy is offline
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Affects me on both onboard realtek & creative x-fi extreme music card. No difference noticed.

Haven't played in some weeks as the issue is so annoying.

It is defiantly connected with AI spawning. I have a dedicated server and have made missions.. sounds problems ALWAYS start when a side mission starts.

The only thing that may stop it is to have NO side missions start. I bet pure dogfight servers without AI are not affected.. unfortunately they are also very limited & somewhat boring.
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Old 06-28-2011, 02:59 PM
SFF_Karhu SFF_Karhu is offline
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Quote:
Originally Posted by Ze-Jamz
This MP sound bug is starting to annoy the crap outa me...fact!

Whats more annoying is that i never had it before..now its like every 20 mins i have to restart game
Same here.

Yesterday when I played on mp server, at first there was a lot of planes and the sound disapered. Later on when there was only few planes and I had restart the game, I had no sound problem!
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  #7  
Old 06-28-2011, 03:01 PM
Ali Fish
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Quote:
Originally Posted by MadTommy View Post
Affects me on both onboard realtek & creative x-fi extreme music card. No difference noticed.

Haven't played in some weeks as the issue is so annoying.

It is defiantly connected with AI spawning. I have a dedicated server and have made missions.. sounds problems ALWAYS start when a side mission starts.

The only thing that may stop it is to have NO side missions start. I bet pure dogfight servers without AI are not affected.. unfortunately they are also very limited & somewhat boring.
funny you should say that. Because i only ever go into the basic servers and never had the bug. and the first time i ventured out to the other servers i get the bugs.
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  #8  
Old 06-28-2011, 06:06 PM
adonys adonys is offline
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the sound bug is related with the AI radio communication messages. most probably, it overwhelms the sound system with queued/simultaneous sound flows (or maybe some/many radio messages sounds are bugged, and break the sound system at the moment it tries to play them).
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Old 06-28-2011, 07:07 PM
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mazex mazex is offline
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Quote:
Originally Posted by adonys View Post
the sound bug is related with the AI radio communication messages. most probably, it overwhelms the sound system with queued/simultaneous sound flows (or maybe some/many radio messages sounds are bugged, and break the sound system at the moment it tries to play them).
Most plausible guess I've heard yet
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Old 06-28-2011, 09:41 PM
MadTommy MadTommy is offline
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Quote:
Originally Posted by adonys View Post
the sound bug is related with the AI radio communication messages.
I think you are wrong. Why do you think it is the case?

The sound sputters or goes off entirely the moment side missions spawn AI, this is not when radio messages are created. The radio messages are always some time after this.
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