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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Thanks for your open-minded responses so far. The idea is not to "force" the developer to use that data base but to provide them a more precise way for checking/tracing the issues we have with this game.
Maybe we get some responses from development side and a broader acceptance within the community if we are able to show some examples as proof of concept? The big question is where to start? All issue-tracking systems I have used so far require a dedicated server with several other things installed (web server, data base, frontend, ...) which I'm not able to provide Maybe there are experiences within this forum with using web-based project hosting sites which are freely available? Then, an intial set of mandatory data to be delivered which each bug report/feature request will have to be defined. After that we could start to file some reports/requests and see how the responses/overall acceptance is. @cheyennepilot: I also like this sim a lot and hope this will help to improve the situation Last edited by z0ttel; 06-26-2011 at 02:22 PM. |
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#2
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Last try of what you're trying to achieve was this.
http://forum.1cpublishing.eu/showthr...=bug+reporting
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#3
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i get up every morning get the coffee going and make my breakfast...so for a half hour every morning i come here and read....thats what the whole dev team should be doing.
S!
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