Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > CoD Multiplayer

CoD Multiplayer Everything about multiplayer in IL-2 CoD

Reply
 
Thread Tools Display Modes
  #1  
Old 06-25-2011, 04:38 PM
arthursmedley arthursmedley is offline
Approved Member
 
Join Date: Oct 2007
Location: devon, uk
Posts: 326
Default

Quote:
Originally Posted by Ataros View Post
There is no such things as "dogfight" and "coop" in CloD, only general "online" simulating real life (because you do not have separate dogfight and coop in real life). Dogfight and coop separation was a limitation of the original IL-2 engine.

If you want to limit yourself to the classic original Il-2 style coop just create an online map with both bots and spawnpoints. Then in the beginning of the mission spawn whatever planes you want and go ahead escorting/intercepting bombers or attacking ground targets depending on what you scripted bots to do.

Probably you mean lack of coop-style missions when yo say coop is not available. Just create your own missions with bots and spawn-points as I mentioned above. FMB and unlimited C# scripting possibilities are there for you.
Thanks Athos, interesting post. Been thinking in IL2 terms so long none of that occurred to me, Doh! Perhaps that Dover scenerio can be played with in FMB. Really looking forward to some big coop type action with the guys in CoD.
Reply With Quote
  #2  
Old 06-25-2011, 09:51 PM
Tigertooo Tigertooo is offline
Approved Member
 
Join Date: Feb 2009
Posts: 140
Default

Quote:
Originally Posted by Ataros View Post
There is no such things as "dogfight" and "coop" in CloD, only general "online" simulating real life (because you do not have separate dogfight and coop in real life). Dogfight and coop separation was a limitation of the original IL-2 engine.

If you want to limit yourself to the classic original Il-2 style coop just create an online map with both bots and spawnpoints. Then in the beginning of the mission spawn whatever planes you want and go ahead escorting/intercepting bombers or attacking ground targets depending on what you scripted bots to do.

Probably you mean lack of coop-style missions when yo say coop is not available. Just create your own missions with bots and spawn-points as I mentioned above. FMB and unlimited C# scripting possibilities are there for you.
beginning to understand a little bit what you're saying.What i meant was: in the Il2 1946 Coops:Our Wing took off to fight whatever AI wing and fought and landed, achieving the mission builders goal or not.If i understand you correctly this won't be possible anymore? no problem if not, just trying to understand the new philosophy of Clod then.But if not, i would want a nice guide to C# scripting as , and i know you're some expert on this, but i think most of us arn't.So some tutorial would be most welcome to me (and our Wing) that is, if that will the future of Clods FMB.
Ps:havn't a clue what "bots" are,can you give me a hint?
To conclude, i appreciate your input as you gave me ,for the first time, a
clue to the new style of Clod. Hope more info to come
Thanks
Reply With Quote
  #3  
Old 06-27-2011, 10:48 AM
_1SMV_Poppy_64 _1SMV_Poppy_64 is offline
Approved Member
 
Join Date: Apr 2011
Posts: 21
Default

Quote:
Originally Posted by Ataros View Post
There is no such things as "dogfight" and "coop" in CloD, only general "online" simulating real life (because you do not have separate dogfight and coop in real life). Dogfight and coop separation was a limitation of the original IL-2 engine.

If you want to limit yourself to the classic original Il-2 style coop just create an online map with both bots and spawnpoints. Then in the beginning of the mission spawn whatever planes you want and go ahead escorting/intercepting bombers or attacking ground targets depending on what you scripted bots to do.

Probably you mean lack of coop-style missions when yo say coop is not available. Just create your own missions with bots and spawn-points as I mentioned above. FMB and unlimited C# scripting possibilities are there for you.
Sorry, but I' don't understand.
Imagin a meeting of 40 or 50 pilots that want to play a coop mission (as Seow as example). Could you tell me in some simple instructions how to connect, select the aircraft and start the mission? The pilots have to looking for the micro aircraft icons and choose them? I think that if this option is true, we are loosing time here. If I understand bad, (I hope it), please exlplane here.
Thank you.
__________________
www.1smv.it
Reply With Quote
  #4  
Old 07-02-2011, 06:55 AM
xpupx xpupx is offline
Approved Member
 
Join Date: Apr 2011
Posts: 37
Default no co-op?

Quote:
Originally Posted by Ataros View Post
There is no such things as "dogfight" and "coop" in CloD, only general "online" simulating real life (because you do not have separate dogfight and coop in real life). Dogfight and coop separation was a limitation of the original IL-2 engine.

Probably you mean lack of coop-style missions when yo say coop is not available. Just create your own missions with bots and spawn-points as I mentioned above. FMB and unlimited C# scripting possibilities are there for you.
If this is the case then why do you have a choice to save the maps you make as a Co-Op or Dogfight? If they were the same there would be no need for this option!
Reply With Quote
  #5  
Old 06-25-2011, 11:04 PM
Thee_oddball Thee_oddball is offline
Approved Member
 
Join Date: Mar 2011
Posts: 812
Default

Quote:
Originally Posted by Nitrous View Post
No. Still only possible to play coops on the naff online map.

I must say 1c team, We are now 3 months since the game was released and still can't play coops on the BoB map.

I, along with alot of others am extremely disappointed with your work on the patches.

Try fixing the game before adding content to it please its not much to ask.
Why not? i have one running in the back ground as i type, all you do is make the COOP create a lobby called (whateverBOB X number of planes) when the lobby is full tell them the name of the server, you leave start mission they join and you play
its not as easy as IL2 but it can still be done

S!
__________________
Gigabyte Z68
Intel 2500K (@4.3 ghz)212 CM Cooler
8GB Ram
EVGA 660SC (super clocked) 2GB Vram
CORSAIR CMPSU-750TX 750W
64 GB SSD SATA II HD
WIN7 UL 64BIT
Reply With Quote
  #6  
Old 09-17-2011, 11:14 PM
5./JG27.Farber 5./JG27.Farber is offline
Approved Member
 
Join Date: Aug 2011
Posts: 1,958
Default

Quote:
Originally Posted by Nitrous View Post
I, along with alot of others am extremely disappointed with your work on the patches.
Im not! The last patch was awesome!
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 12:38 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.